Inconsequenti-AL said:How would you award XP for this combat?
Do they get some kind of XP award every time they kill her off?
How is that any different from defeating different enemies every session? Every time I play, the DM provides challenging combats. Why should the XP be different just because the enemy has the same name as the one we fought last week?dcollins said:Moreover, I don't want any enemy to serve as an XP-reservoir that they can go back and dip into time, and time again, without limit.
Inconsequenti-AL said:dcollins - that's the frame of mind I had when I started the thread... Thinking about it, I'm now inclined to award them full XP until they work out what's going on. At that point it switches over to trying to deal with the Phylactery... Unless they're fighting her to do that, then it'd be a reduced award, I think.
I'm pretty sure they wouldn't go for harvesting... just doesn't seem like their sort of thing... If they did, then I could have her get some ridiculous friends for no good reason:
http://www.enworld.org/forums/article.php?a=107
I would, if there's enough time between fights. You don't need to kill stuff to earn experience. Just bybassing them is enough. I probably wouldn't award full XP for the multiple fights though, but this depends on the situation. But I wouldn't give full XP for under- or unequipped Lich (or any other NPC) either.uzagi_akimbo said:You wouldn't award XP for a troll bashed and pulped to several hundred negative HP; then left to "die" which regenerates up to full HP again, and award HP for each battle either , would you ?
dcollins said:Minority opinion these days: I award fractional XP whenever an enemy is defeated but not killed. [...]
HellHound said:We always considered the CR boost of the Lich to include the benefit of immortality.
HellHound said:Defeating a lich in our game gives full XP the first time, and then the balance of full XP the final time.
Every time in between, it grants 1/2 the earlier XP granted...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.