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<blockquote data-quote="Merlecory" data-source="post: 9489621" data-attributes="member: 7045536"><p>I can't speak to official settings, I just find the idea of things like hex crawls very interesting, if not well supported by 5e. I do like that one bad night of sleep can be very deleterious for parties. Given the swingynes of d20 s and 5e's low skill bonuses, it wouldn't take that many nights for a party to look for better accommodations. I suppose a Rogue with reliable talent might make a better wilderness guide than a Ranger, and Druid's should probably get some spell that lets them set camp well.</p><p></p><p>I guess this is predicated on the idea that a modest lifestyle confers no benefits, and things like comfortable would give minor bonuses. </p><p></p><p>Speaking of, here are some suggestions:</p><p>Cumulatively</p><table style='width: 100%'><tr><td><strong>Lifestyle</strong></td><td><strong>Bonus</strong></td></tr><tr><td>Comfortable</td><td>Pick one skill. Roll 1d4 and add that to the result of any d20 test using that skill for the next 8 hours. (Basically <em>Guidance </em>on a skill)</td></tr><tr><td>Wealthy</td><td>Aid</td></tr><tr><td>Aristocratic</td><td>Gain the effects of the <em>Resistance</em> cantrip on one damage type for 8 hours. <br /> I think that there should also be a social buff here, sentient creatures are more likely to have a positive disposition to you.</td></tr></table></blockquote><p></p>
[QUOTE="Merlecory, post: 9489621, member: 7045536"] I can't speak to official settings, I just find the idea of things like hex crawls very interesting, if not well supported by 5e. I do like that one bad night of sleep can be very deleterious for parties. Given the swingynes of d20 s and 5e's low skill bonuses, it wouldn't take that many nights for a party to look for better accommodations. I suppose a Rogue with reliable talent might make a better wilderness guide than a Ranger, and Druid's should probably get some spell that lets them set camp well. I guess this is predicated on the idea that a modest lifestyle confers no benefits, and things like comfortable would give minor bonuses. Speaking of, here are some suggestions: Cumulatively [TABLE] [TR] [TD][B]Lifestyle[/B][/TD] [TD][B]Bonus[/B][/TD] [/TR] [TR] [TD]Comfortable[/TD] [TD]Pick one skill. Roll 1d4 and add that to the result of any d20 test using that skill for the next 8 hours. (Basically [I]Guidance [/I]on a skill)[I][/I][/TD] [/TR] [TR] [TD]Wealthy[/TD] [TD]Aid[/TD] [/TR] [TR] [TD]Aristocratic[/TD] [TD]Gain the effects of the [I]Resistance[/I] cantrip on one damage type for 8 hours. I think that there should also be a social buff here, sentient creatures are more likely to have a positive disposition to you.[/TD] [/TR] [/TABLE] [/QUOTE]
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