Terry Edwards
Registered User
My players are heading out to sea on a wererat riddled ship and are eventually going to encounter hordes of kuo-toa. The whip ability to cast lightning bolt is easy enough to deal with on land but what happens in the water? I've read through the DMG for an official answer but it only covers line of effect, cover and fire-based spells. In 2nd edition I always used the ruling that a lightning bolt's area of effect became a sphere with a radius half the length of the normal lightning bolt centered on the caster. Then again, in 2nd edition lighning bolts bounced off walls. So anyone have a suggestion or perhaps some real world information about mixing water and lightning?