Partly because of the poll going on right now, and remembering mmadsen's old thread on the "monster pallette" I'm curious what folks would do about limiting humanoids.
In general, I think there's way too many humanoids for all but the whackiest of games, if you get right down to it. So here's my idea: If you had to limit humanoid races to 6 (or so), including PC races but still sticking with a more or less standard-type fantasy, which would they be?
Here's what I'd pick:
- Humans -- the basic character archetype.
- Elves -- also very traditional for fantasy, and much beloved by players.
- Dwarves -- most campaigns that have elves also need dwarves -- they go hand in hand.
- Hobgoblins -- I love the way these folks are handled by Kalamar -- a civilized tyrannical empire of these babies is what it's all about.
- Goblins -- as a lower caste within hobgoblin society, most likely.
- Skaven/Slitheren -- I love this idea, I've gotta find a way to use them.