Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Limiting Short Rests
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ccs" data-source="post: 6859972" data-attributes="member: 6803664"><p>I currently have a very well rested party in our Fri game.</p><p>They LOVE resting. Even when logic would indicate they should press on.</p><p></p><p>The last adventure they were in a race against the BBEG & his forces to find/figure out/gain control of the mcguffin needed to complete the evil ritual. They knew this.</p><p>From the time the PCs entered the picture, I assigned the team evil a growing % per hour to find & use the mcguffin.</p><p>Team PC just had to explore the dungeon & solve the clues (or just get lucky).</p><p>The ONLY reason the adventure didn't end in BBEG victory was I couldn't roll that %.... Eventually the PCs did stumble across the bad guys - and beat them simply by luck of the dice (there was zero plan involved).</p><p>All together the players gave the villains +14 hours by resting. And they kept resting in an area the BBEG knew of - and we're surprised when they kept getting messed with. Surrounding doors would be arcane locked, sometimes the badguy would send some of his dwindling # of minions to attack them, etc.</p><p></p><p>Their current adventure also had an implied time limit. They were to rescue an NPC before he could be sacrificed. They had a means to determine if he was still alive & they knew when the sacrifice would take place.</p><p>Once again, they rested & rested & rested....</p><p>Now the NPC is dead, a demon has been released, and most of the treasure is gone (well, not GONE, it's with the NPCs/demon....)</p><p></p><p>I predict this campaign will end as the hero's sleep through the apocalypse.</p></blockquote><p></p>
[QUOTE="ccs, post: 6859972, member: 6803664"] I currently have a very well rested party in our Fri game. They LOVE resting. Even when logic would indicate they should press on. The last adventure they were in a race against the BBEG & his forces to find/figure out/gain control of the mcguffin needed to complete the evil ritual. They knew this. From the time the PCs entered the picture, I assigned the team evil a growing % per hour to find & use the mcguffin. Team PC just had to explore the dungeon & solve the clues (or just get lucky). The ONLY reason the adventure didn't end in BBEG victory was I couldn't roll that %.... Eventually the PCs did stumble across the bad guys - and beat them simply by luck of the dice (there was zero plan involved). All together the players gave the villains +14 hours by resting. And they kept resting in an area the BBEG knew of - and we're surprised when they kept getting messed with. Surrounding doors would be arcane locked, sometimes the badguy would send some of his dwindling # of minions to attack them, etc. Their current adventure also had an implied time limit. They were to rescue an NPC before he could be sacrificed. They had a means to determine if he was still alive & they knew when the sacrifice would take place. Once again, they rested & rested & rested.... Now the NPC is dead, a demon has been released, and most of the treasure is gone (well, not GONE, it's with the NPCs/demon....) I predict this campaign will end as the hero's sleep through the apocalypse. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Limiting Short Rests
Top