Springheel
First Post
According to the RAW, characters can have as many short rests as they want in a single day?
What's to stop players from stopping to rest after every single encounter? Sure, the DM can interrupt them once or twice, but too many times and it will quickly look like sour grapes on the part of the DM.
While healing has an upper limit of HD, A warlock can get their spells back after every fight this way.
Anyone experimented with limiting the number of rests to X per day?
What's to stop players from stopping to rest after every single encounter? Sure, the DM can interrupt them once or twice, but too many times and it will quickly look like sour grapes on the part of the DM.
While healing has an upper limit of HD, A warlock can get their spells back after every fight this way.
Anyone experimented with limiting the number of rests to X per day?