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Lingering innocence...
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<blockquote data-quote="Terraism" data-source="post: 211333" data-attributes="member: 278"><p>Limper - I like the idea... it'd give them the skills and stuff life at home would probably do... the only problem is keeping them young and still giving them levels. That builds off of 'Lil Charlemagne's suggestion - while the idea'd probably work better with older, more 'burnt-out' people, the players have their eyes set on younger characters - for the humans, somewhere between 16 and 19. Now, they don't have an objection to a year or so gap (game time) between a few of the adventures, and at first, that'd probably be a better idea - after all, not like a lot happens to the backwater towns, after all. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> That'd give them some time to mature, and maybe a taste of what there is aside from life at home. Maybe after two or three crisis', they'd decide to start looking for more. Good ideas, though - thanks, to both. Oh, and one more thing - I'd rather not waste their town early on... we'll see what comes out, though.</p></blockquote><p></p>
[QUOTE="Terraism, post: 211333, member: 278"] Limper - I like the idea... it'd give them the skills and stuff life at home would probably do... the only problem is keeping them young and still giving them levels. That builds off of 'Lil Charlemagne's suggestion - while the idea'd probably work better with older, more 'burnt-out' people, the players have their eyes set on younger characters - for the humans, somewhere between 16 and 19. Now, they don't have an objection to a year or so gap (game time) between a few of the adventures, and at first, that'd probably be a better idea - after all, not like a lot happens to the backwater towns, after all. ;) That'd give them some time to mature, and maybe a taste of what there is aside from life at home. Maybe after two or three crisis', they'd decide to start looking for more. Good ideas, though - thanks, to both. Oh, and one more thing - I'd rather not waste their town early on... we'll see what comes out, though. [/QUOTE]
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