[Lion's Den/Ronin Arts] Keith Baker comes to Lion's Den, with "Classic Fey"!

Yair said:
I have zero interest in D&D fey at the moment, but am looking into ideas for fey interactions/adventures in another system (Ars Magica); does this work have sufficiently evocative and qunatitative fluff and ideas to help me out when divorced from the d20 System?

(I'm looking into story seeds and ideas for creating a classic-fey-story vibe, dark German stories specifically)

Hmm...

I might get yelled at by Keith and C.A. for potentially chasing away a sale, but honesty compels me to admit that the answer is probably no.

Let me clarify. I think the work is very evocative. And if you bought it, I'm absolutely certain that you'd find material in there worth using, stuff that would give you all sorts of ideas for your AM game.

But the book's written for D20, and the bulk of the pages are occupied by D20 monster write-ups. While the book would be useful to you to an extent, I honestly don't think you'd find it worth the money for an AM campaign.
 

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This looks Promising for a fairy tale idea I've had for use with Iron Heroes- Goblins etc as their scarier fairy tale versions etc.
 

Whizbang Dustyboots said:
Any chance this series will get the PoD or regular print treatment, either as standalone volumes or as a compilation?

We have several other installments in the Iconic Bestiary line planned. Once we've got enough of them out in PDF, we might--and I cannot put enough stress on the word might--offer a PoD or limited run standard print option. It'll depend on a number of factors, including (but not limited to) demand, and where Lion's Den stands at that point.

I'd certainly love to do so, though. :)
 

kyloss said:
This looks Promising for a fairy tale idea I've had for use with Iron Heroes- Goblins etc as their scarier fairy tale versions etc.
Certainly. That's basically the approach I took with the deep merfolk in the PDF - presenting the fey merfolk of legend as opposed to the mundane merfolk of the MM. Depending on appearance, the Quiet Folk could be considered to be goblins (in fact, in Eberron I used the name for a group of goblins that live in the sewers of Sharn); otherwise, by giving standard goblins access to the fey feats and making a few other changes, you could certainly get more of a traditional flavor for them.

TheAuldGrump said:
the feats, the curses, and the brief section on fey marriages are much more important - while I am not likely to use the Feuy marriage rules as written I am certainly going to use them as a jumping off point, they are simply something that I would not have thought of otherwise...
I'm glad you're getting something useful out of it, T.A.G.! Fey marriage was a tricky issue; obviously it has a place in the legends, but I didn't want to overpower it and end up with every min-maxer rushing out to get a mail-order fey bride. You know your players, and what it will take to make a marriage happen and to maintain it; if you want to expand the idea in your campaign, more power to you!
 

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