5e rituals do not generally have costs so part of the paradigm is flumixed up to a degree I really do not have strong ideas on the translation yet. If one is ignoring that hd might actually be a better tool (since the number of them you have scales with level there is less need for a make a save to create an ascending cost for more difficult things.I love these. Since I don't regularly play 4e these days, I may steal some of them for my 5e games.![]()
I always liked the paradigm of birthright but liked the relatively standard schtick of heroes adventurer with birthright part of the surrounding arena.Definitely, 4e would do a 'birthright' type of game pretty well. Although, truthfully the combat system wouldn't be much help and so there's probably easier systems to run that in if it is the entire campaign.
Well, 5e's ritual system just isn't much like 4e's at all. I mean, you CAN create 5e spells that effectively ARE rituals and can be cast as such, and simply have no real utility as memorized spells, in which case they are pretty similar to a 4e ritual, it just isn't the typical way things work.5e rituals do not generally have costs so part of the paradigm is flumixed up to a degree I really do not have strong ideas on the translation yet. If one is ignoring that hd might actually be a better tool (since the number of them you have scales with level there is less need for a make a save to create an ascending cost for more difficult things.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.