Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Little Wishes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BenjaminB" data-source="post: 932984" data-attributes="member: 12361"><p>I'm playing with an idea which will give Wizards & Sorcerers a fair boost in power, but which is seperate from normal level progression. </p><p></p><p>Esentially I'm toying with the old idea od lesser wishes- one Wish for each spell level. Each little wish acts as sort of a magical source-code for spells of the previous level- unlike a full-blown Wish spell, they only allow you to duplicate spells from the previous spell levels of which you know. For example, the 1st level Little Wish would allow you to duplicate the effects of any 0-level cantrip. </p><p></p><p>Knowledge of specific spells is still importiant, because using little wishes to duplicate spells is inefficient, however it deoes provide some serious flexibility. </p><p></p><p>However, I can't figure out the best way to control access to such spells... they are meant to represent in-game prizes more valuable than any mundane treasure. Wizards can hunt for them and learn them... but how to keep Sorcerer players from just snagging each little wish as they advance in level? </p><p></p><p>I was considering linking each little wish to an artafact- you must ritually consume the thing if you are a Sorcerer to add it to your spells, or if a wizard, you must decosntruct the thing and tease out its secrets. Not sure though.</p><p></p><p>Any sugestions for implementing something like this, and controlling it somewhat?</p><p></p><p>Thanks</p><p></p><p>-Ben</p></blockquote><p></p>
[QUOTE="BenjaminB, post: 932984, member: 12361"] I'm playing with an idea which will give Wizards & Sorcerers a fair boost in power, but which is seperate from normal level progression. Esentially I'm toying with the old idea od lesser wishes- one Wish for each spell level. Each little wish acts as sort of a magical source-code for spells of the previous level- unlike a full-blown Wish spell, they only allow you to duplicate spells from the previous spell levels of which you know. For example, the 1st level Little Wish would allow you to duplicate the effects of any 0-level cantrip. Knowledge of specific spells is still importiant, because using little wishes to duplicate spells is inefficient, however it deoes provide some serious flexibility. However, I can't figure out the best way to control access to such spells... they are meant to represent in-game prizes more valuable than any mundane treasure. Wizards can hunt for them and learn them... but how to keep Sorcerer players from just snagging each little wish as they advance in level? I was considering linking each little wish to an artafact- you must ritually consume the thing if you are a Sorcerer to add it to your spells, or if a wizard, you must decosntruct the thing and tease out its secrets. Not sure though. Any sugestions for implementing something like this, and controlling it somewhat? Thanks -Ben [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Little Wishes
Top