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<blockquote data-quote="skymage" data-source="post: 944994" data-attributes="member: 7347"><p>what about a prestige class? use a roleplaying prereq and you have an easy way to control it. have it give access to 1 spell per level.</p><p>level 1 = wish 0 aka presdigitation (my favorite cantrip)</p><p>level 2 = wish 1</p><p>level 3 = wish 2</p><p>level 4 = wish 3</p><p>level 5 = wish 4</p><p>level 6 = wish 5</p><p>level 7 = wish 6</p><p>level 8 = wish 7</p><p>level 9 = wish 8</p><p>level 10 = wish 9</p><p></p><p>d4 hp</p><p>1/2 bab</p><p>poor fort ,reflex</p><p>good will</p><p></p><p>+1 spell caster level (+2/3 levels if you think this is a strong class)</p><p></p><p>and define limits and costs to each one</p><p></p><p>wish 0 no xp</p><p>wish 1 20 xp</p><p>wish 2 39 xp</p><p>wish 3 78 xp</p><p>wish 4 156 xp</p><p>wish 5 312 xp</p><p>wish 6 625 xp</p><p>wish 7 1250 xp</p><p>wish 8 2500 xp</p><p>wish 9 5000 xp</p><p></p><p>all wishes can</p><p>duplicate a non prohibited* arcane spell of one level lower </p><p>duplicate a prohibited* arcane spell of two levels lower</p><p>duplicate any non prohibited* spell of 3 levels lower</p><p>duplicate any spell of 4 levels lower</p><p></p><p>*prohibited means any spell from a school prohibited by secialization</p><p></p><p>give gp cost for items that can be created and maybe one or 2 special things that each one can do</p><p></p><p>wish 1 can make a weapon masterwork</p><p>wish 2 can give a +20 insight bonus to your next skill check</p><p>wish 3 can give a 24 hour +4 enhancement bonus to a stat</p><p>wish 4 can do 1d6/level of typeless damage in a 20 ft area at long range (aka sonic substituted fireball except that it is truly typless)</p><p>wish 5 can make a spell with a duration last 24 hours</p><p>wish 6 can duplicate any extrodinary ability for 10 mins or the normal duration which ever is less</p><p>wish 7 is like limited wish but maybe a little stronger cause it costs more</p><p>wish 8 can duplicate a supernatural ability of a monster for 10 mins or the normal duration of the ability which ever is less</p><p>wish 9 is in the PHB</p><p></p><p>the uses and the xp cost are just guesses and have no playtesting to back them up. although i have been trying to balance the idea of 10 wishes the big problem is the xp cost to duplicate spells wish a level 9 spell costs 5000 xp but limited wish costs 300 xp with such a large difference for only 2 spell levels i have no idea as to what the costs of the extreme flexibility should be.</p><p></p><p>just to let you know i wanted to add this as a class ability of the sorcerer getting one at every other level starting with prestigitation at level 2 and ending with wish at level 20, but i didn't know how to add these spells to spells known without making the sorcerer to powerful so i thought that xp was the only logical option but i have have no idea what is to much or to little.</p><p></p><p>wizards can also learn to cast the wish spells by scribing them in his spell book.</p></blockquote><p></p>
[QUOTE="skymage, post: 944994, member: 7347"] what about a prestige class? use a roleplaying prereq and you have an easy way to control it. have it give access to 1 spell per level. level 1 = wish 0 aka presdigitation (my favorite cantrip) level 2 = wish 1 level 3 = wish 2 level 4 = wish 3 level 5 = wish 4 level 6 = wish 5 level 7 = wish 6 level 8 = wish 7 level 9 = wish 8 level 10 = wish 9 d4 hp 1/2 bab poor fort ,reflex good will +1 spell caster level (+2/3 levels if you think this is a strong class) and define limits and costs to each one wish 0 no xp wish 1 20 xp wish 2 39 xp wish 3 78 xp wish 4 156 xp wish 5 312 xp wish 6 625 xp wish 7 1250 xp wish 8 2500 xp wish 9 5000 xp all wishes can duplicate a non prohibited* arcane spell of one level lower duplicate a prohibited* arcane spell of two levels lower duplicate any non prohibited* spell of 3 levels lower duplicate any spell of 4 levels lower *prohibited means any spell from a school prohibited by secialization give gp cost for items that can be created and maybe one or 2 special things that each one can do wish 1 can make a weapon masterwork wish 2 can give a +20 insight bonus to your next skill check wish 3 can give a 24 hour +4 enhancement bonus to a stat wish 4 can do 1d6/level of typeless damage in a 20 ft area at long range (aka sonic substituted fireball except that it is truly typless) wish 5 can make a spell with a duration last 24 hours wish 6 can duplicate any extrodinary ability for 10 mins or the normal duration which ever is less wish 7 is like limited wish but maybe a little stronger cause it costs more wish 8 can duplicate a supernatural ability of a monster for 10 mins or the normal duration of the ability which ever is less wish 9 is in the PHB the uses and the xp cost are just guesses and have no playtesting to back them up. although i have been trying to balance the idea of 10 wishes the big problem is the xp cost to duplicate spells wish a level 9 spell costs 5000 xp but limited wish costs 300 xp with such a large difference for only 2 spell levels i have no idea as to what the costs of the extreme flexibility should be. just to let you know i wanted to add this as a class ability of the sorcerer getting one at every other level starting with prestigitation at level 2 and ending with wish at level 20, but i didn't know how to add these spells to spells known without making the sorcerer to powerful so i thought that xp was the only logical option but i have have no idea what is to much or to little. wizards can also learn to cast the wish spells by scribing them in his spell book. [/QUOTE]
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