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Flynn said:
A character sheet has been posted. It appears that HP healed per surge is half the bloodied result (or a quarter of the total HP of the character), as it is different from the Healing Surges Per Day number.

Hope This Helps,
Flynn
Holy Crap!

Level 1 Dwarf
Max HP 33
Healing Surges Per Day 13
Healing Per Surge 8

That means that this Level 1 character can self-heal about x4 max HP. Talk about extending the 15-minute adventuring day...
 

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Sitara said:
No penalty for shooting into melee! WHA??? *shocked!*

But...WHY? So everyone's a sniper now?
If you want to use ranged weapons as it stands now, you almost have to have Precise shot. That's two feats locked up.
 





Vayden said:
For the last time, HP loss <> wounds in 4E. If you're stabbed all over and have blood coming out of every orifice, you're DEAD. Your HP are going to be luck/resolve/toughness, not physical damage. Read one of the dozen threads on the subject.
I have $5 that says he'll mention this again in his lifetime. ;)

I'm not sure about what I've read, so I'll have to mull it over for a while...I think that I felt more positive than negative...
 


dwarf fighter and half-elf warlock have been posted

it looks like they are built on a standard stat template of

18, 16, 14, 12, 10, 8

wow, that's 38 point characters! :eek:
 


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