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Liz Schuh on Dragon/Dungeon moving to the web
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<blockquote data-quote="wingsandsword" data-source="post: 3509097" data-attributes="member: 14159"><p>On the idea that every magazine except Dragon (and Dungeon) failed because they weren't official D&D or that gamers don't want print magazines (I know KodT gets a good circulation, heck I read it and enjoy it, but I usually think of that as "comic book" that happens to have a lot of features besides the comics, not "magazine", maybe it's the comic-book printing format that keeps me thinking like that). . .</p><p></p><p>Did the thought cross anybody's mind that maybe the market is only large enough for one magazine, or at least certainly not large enough for the glut of magazines that have been made, often highly specialized in focus (like Star Wars Gamer)?</p><p></p><p>I remember when Dragon was a lot more than a monthly official D&D update. There were articles on other non-D&D games, even on other types of gaming (like the article on the NERO fantasy larp that made that business skyrocket in popularity). I think Dragon lost a lot of appeal (at least to me) when it became focused on being purely a packet of D&D rules and promotional material. There was a certain character present in older issues of Dragon that seemed to be lost when it switched over to being just a D&D magazine.</p><p></p><p>Especially in the absence of Dragon, would there be a market for a magazine of general gaming? It woudl mostly cover tabletop RPG's, but also cover CCG's and CMG's, and even have some limited coverage of larping? Interviews with people from throughout gaming, past and present and other articles of general interest to gamers as a whole instead of fans of one specific system or setting?</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3509097, member: 14159"] On the idea that every magazine except Dragon (and Dungeon) failed because they weren't official D&D or that gamers don't want print magazines (I know KodT gets a good circulation, heck I read it and enjoy it, but I usually think of that as "comic book" that happens to have a lot of features besides the comics, not "magazine", maybe it's the comic-book printing format that keeps me thinking like that). . . Did the thought cross anybody's mind that maybe the market is only large enough for one magazine, or at least certainly not large enough for the glut of magazines that have been made, often highly specialized in focus (like Star Wars Gamer)? I remember when Dragon was a lot more than a monthly official D&D update. There were articles on other non-D&D games, even on other types of gaming (like the article on the NERO fantasy larp that made that business skyrocket in popularity). I think Dragon lost a lot of appeal (at least to me) when it became focused on being purely a packet of D&D rules and promotional material. There was a certain character present in older issues of Dragon that seemed to be lost when it switched over to being just a D&D magazine. Especially in the absence of Dragon, would there be a market for a magazine of general gaming? It woudl mostly cover tabletop RPG's, but also cover CCG's and CMG's, and even have some limited coverage of larping? Interviews with people from throughout gaming, past and present and other articles of general interest to gamers as a whole instead of fans of one specific system or setting? [/QUOTE]
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