Silverglass
Registered User
Lizardfolk have changed somewhat with 3.5, now they have 2 racial HD and an LA of +1. This makes a 13K Lizardfolk startarting PC an ECL 4 character.
Having played some tests this makes PCs "bite" unless they are a combat class. Fighting 2 Dire Apes with Sorceror's with 3 1st Level Spells is not that much fun (although having 2d8+1d4 HP is nice).
I think I need to make a radical change to Paludosus to make the inhabitants a playable race. To avoid changing very much I think that the best way is to introduce a Sub Race of Lizardfolk (for the History and the like that shouldn't change much as the references to Lizardfolk would be the same as for Lorlynia's Elves.
My basic question is whether people think that removing the racial HD leaves the LA +1 as reasonable or whether the extra racial traits should be toned down.
I would suggest a Sub-race called the Sauran (unless anyone thinks of a better name) with the following.
SAURANS AS CHARACTERS
Sauran characters possess the following racial traits.
— +2 Strength, +2 Constitution, –2 Intelligence.
—Medium size.
—A sauran's base land speed is 30 feet.
—Racial Skills: Sauran have a +4 racial bonus on Balance, Jump, and Swim checks.
—Weapon and Armor Proficiency: A Sauran is automatically proficient with a Shortspear, Longspear and Spear.
— +5 natural armor bonus.
—Natural Weapons: 2 claws (1d4) and bite (1d4).
—Special Qualities (see above): Hold breath.
—Automatic Languages: Draconic, Tradespeak. Bonus Languages: Aquan, Goblin, Gnoll, Orc.
Favored Class: Fighter.
—Level adjustment +1.
Alternatively they could be toned down a bit. By lowering the racial bonuses to +2 (as they have a smaller tail) and removing the claw attacks.
Having played some tests this makes PCs "bite" unless they are a combat class. Fighting 2 Dire Apes with Sorceror's with 3 1st Level Spells is not that much fun (although having 2d8+1d4 HP is nice).
I think I need to make a radical change to Paludosus to make the inhabitants a playable race. To avoid changing very much I think that the best way is to introduce a Sub Race of Lizardfolk (for the History and the like that shouldn't change much as the references to Lizardfolk would be the same as for Lorlynia's Elves.
My basic question is whether people think that removing the racial HD leaves the LA +1 as reasonable or whether the extra racial traits should be toned down.
I would suggest a Sub-race called the Sauran (unless anyone thinks of a better name) with the following.
SAURANS AS CHARACTERS
Sauran characters possess the following racial traits.
— +2 Strength, +2 Constitution, –2 Intelligence.
—Medium size.
—A sauran's base land speed is 30 feet.
—Racial Skills: Sauran have a +4 racial bonus on Balance, Jump, and Swim checks.
—Weapon and Armor Proficiency: A Sauran is automatically proficient with a Shortspear, Longspear and Spear.
— +5 natural armor bonus.
—Natural Weapons: 2 claws (1d4) and bite (1d4).
—Special Qualities (see above): Hold breath.
—Automatic Languages: Draconic, Tradespeak. Bonus Languages: Aquan, Goblin, Gnoll, Orc.
Favored Class: Fighter.
—Level adjustment +1.
Alternatively they could be toned down a bit. By lowering the racial bonuses to +2 (as they have a smaller tail) and removing the claw attacks.