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<blockquote data-quote="s@squ@tch" data-source="post: 3740352" data-attributes="member: 42885"><p><strong>Leigh Valendor</strong></p><p></p><p>[code][B]Leigh Valendor[/B] </p><p>[B]Class:[/B] Cleric </p><p>[B]Race:[/B] Human</p><p>[B]Region of Origin:[/b] Breland </p><p>[B]Size:[/B] M</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] LG</p><p>[B]Deity:[/B] Sovereign Host ([B]Domains:[/B] Healing, Sun)</p><p>[B]Action Points:[/B]</p><p></p><p>[B]Str:[/B] 14 +2 (--p.) [B]Level:[/B] 4 [B]XP[/B]: 6000</p><p>[B]Dex:[/B] 12 +1 (--p.) [B]BAB:[/B] +3 [B]HP:[/B] 36 (4d8+4)</p><p>[B]Con:[/B] 12 +1 (--p.) [B]Grapple:[/B] +5 [B]Craft Points:[/B] n/a</p><p>[B]Int:[/B] 12 +1 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] Str +1, Cha +1</p><p>[B]Wis:[/B] 18 +4 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B] </p><p>[B]Cha:[/B] 15 +2 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] 50% (Arcane)</p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +1 +0 +0 +0 17</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 16</p><p></p><p>[B]Spell Res:[/B] None</p><p>[B]Dmg Red:[/B] None</p><p></p><p>[B] Total Base Mod Misc[/B]</p><p>[B]Fort:[/B] +5 +4 +1 +0</p><p>[B]Ref:[/B] +2 +1 +1 +0</p><p>[B]Will:[/B] +6 +4 +2 +0</p><p>[B]Notes:[/B]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Morningstar +5 1d8+2 20/x2 ------</p><p>Dagger +5/+3 1d4+2 19-20/x2 10 ft</p><p>Light Crossbow +4 1d8+0 19-20/x2 80 ft</p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common, Elven</p><p></p><p>[B]Abilities:[/B] Turn Undead (Turn Check: 1d20+4, Turn Damage: 1.5*(2d6+6), 9x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells</p><p></p><p>[B]Feats: [/B] </p><p>1st - [B]Extra Turning[/B] - Add 4 to your daily turning attempts</p><p>1st - (bonus) [B]Empowered Turning [/B] - Multiple your Turning Damage (after adding in your Cleric level & your Charisma modifier) by 1.5 to</p><p>determine the number of Undead HD you effect.</p><p>2nd - Heroic Channeling</p><p>3rd - Extend Spell</p><p>4th - Divine Metamagic (Extend Spell)</p><p></p><p>[B]Spells prepared[/B] (Save DC 14 + spell level): </p><p>[B]Domains:[/B] Healing, Sun</p><p>[b]Domain Powers:[/b] Healing: cast Healing spells at +1 caster level. Sun: Once per day,</p><p> you can perform a greater turning against undead</p><p> in place of a regular turning. The greater turning is like a normal turning </p><p>except that the undead creatures that would be turned are destroyed instead. </p><p></p><p>[B]Spells Prepared:[/B]</p><p> 0th - (5) Light, Detect Magic, Resistance, Purify Food and Drink, Read Magic</p><p> 1st - (4+1) Divine Favor, Bless X2, [S]Shield of Faith[/S], Cure Light Wounds (D)</p><p> 2nd - (3+1) [S]Bulls Strength[/S], Silence, Spiritual Weapon, Heat Metal (D)</p><p></p><p></p><p></p><p>[B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Total Ranks Mod Misc[/B]</p><p>Concentration 8 7 +1 --</p><p>Know (Religion) 6 5 +1 --</p><p>Know (Arcana) 5 4 +1 --</p><p>Know (Planes) 5 4 +1 --</p><p>Heal 11 5 +4 +2</p><p>Diplomacy 5 3 +2 --</p><p>Ride 0 0 -- --</p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Morningstar 8gp 6lb</p><p>Scale Mail 50gp 30lb</p><p>Heavy Steel Shield 20gp 15lb</p><p>Dagger 2gp 1lb</p><p>Light Crossbow 35gp 4lb</p><p>20 bolts 2gp 2lb</p><p>Backpack 2gp 2lb</p><p>Explorer's Outfit 10gp 8lb</p><p>Belt Pouch 2gp 2lb</p><p>Silver Holy Symbol 25gp 1lb</p><p>Bedroll 5sp 5lb</p><p>Winter Blanket 5sp 3lb</p><p>Healer's Kit 50gp 1lb</p><p></p><p></p><p>[B]Total Weight:[/B]80lb [B]Money:[/B] 13.5gp </p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 117 175 350 875</p><p></p><p>[B]Age:[/B] 24</p><p>[B]Height:[/B] 5'8"</p><p>[b]Weight:[/b] 125 lbs</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Blonde</p><p>[B]Skin:[/B] Tan</p><p>[/CODE]</p><p></p><p><strong>Appearance:</strong> Tall and lithe, with piercing green eyes that delve deeply into ones soul. Her hair is shoulder length, tied back so that it stays out of her eyes.</p><p></p><p><strong>Personality:</strong> Trusting, Playful, Motherly.</p><p></p><p><strong>Background:</strong> Born to parents who would help anyone in the time of need, Leigh became the living embodiment of their ideals. She spent most of her time caring to sick animals in her youth. As she grew up, she became an ardent supporter of the Sovereign Host, and left her family to study at one of their monasteries. After completing her studies, she set out on her own for a time, preaching the word of the Sovereign Host, but fate brought her back to Hommlett, where she fell in with some of the others that she knew as a child -- they banded together and began to adventure and obtain/recover items for a wealthy benefactor. However, they soon attracted the attention of a rival group, who also were known for obtaining sought after objects -- but their motives were less than pure, they were merciless bounty hunters.</p><p></p><p></p><p><span style="color: Red"><a href="http://invisiblecastle.com/find.py?a=show&id=1218552" target="_blank">http://invisiblecastle.com/find.py?a=show&id=1218552</a> <-- ability roll</span></p><p></p><p><u>2 Things Dragoons took: </u> Adamantine Morningstar (Family Relic), Dimension Stride Boots (Magic Item Compendium)</p><p></p><p><u>An exploit where your adventuring group showed up the Jade Dragoons </u> : We were tracking down an artifact known as the "Eye of the Storm" -- a magical gem of immense power, for our patrons, we had been given information that it was kept in a old tomb in a secret vale in the Towering Wood. The Dragoons had been following us for some time. The tomb was filled with traps, and the vault where the gem was kept had a protective trap that sealed the room off when triggered. Luckily the group's rogue was able to disarm the trap and allow us safe entry inside the vault. We had planned ahead and brought a fake gem to throw off the Dragoons, who were not far behind. After securing the gem and replacing it with the fake, we turned invisible and headed outside the vault -- just in time to see the dragoons stealthily advance into the vault after us -- we quickly sprung the trap door from the outside and left them entombed. I don't know how or if they got out.</p><p></p><p></p><p><u>An exploit where the Jade Dragoons showed up your adventuring group</u>: We were tasked with bringing back a fugitive to the house Cannith for questioning -- someone who had been conspiring with the Thuranni's for some time. We had tracked him down to a small tavern in Gaylespire in Breland. We checked into the inn, hoping to observe the mark unnoticed. However, the Dragoons were on to us and had our food laced with poison -- we all were knocked out cold and woke up much later in the cargo hold of a lightning rail car bound for Flamekeep in Thrane!</p><p></p><p></p><p><u>A short, three-sentence description of the Jade Dragoon who irritates you the most </u>: Elvistra Mandola, a horrid excuse for a woman, who knowingly befriends the undead from Karnaath, has earned the ire of Leigh for an eternity, after she 'raised' a fallen collegue (of Leigh's) as a zombie in front of her.</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3740352, member: 42885"] [b]Leigh Valendor[/b] [code][B]Leigh Valendor[/B] [B]Class:[/B] Cleric [B]Race:[/B] Human [B]Region of Origin:[/b] Breland [B]Size:[/B] M [B]Gender:[/B] Female [B]Alignment:[/B] LG [B]Deity:[/B] Sovereign Host ([B]Domains:[/B] Healing, Sun) [B]Action Points:[/B] [B]Str:[/B] 14 +2 (--p.) [B]Level:[/B] 4 [B]XP[/B]: 6000 [B]Dex:[/B] 12 +1 (--p.) [B]BAB:[/B] +3 [B]HP:[/B] 36 (4d8+4) [B]Con:[/B] 12 +1 (--p.) [B]Grapple:[/B] +5 [B]Craft Points:[/B] n/a [B]Int:[/B] 12 +1 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] Str +1, Cha +1 [B]Wis:[/B] 18 +4 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B] [B]Cha:[/B] 15 +2 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] 50% (Arcane) [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +1 +0 +0 +0 17 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 16 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +5 +4 +1 +0 [B]Ref:[/B] +2 +1 +1 +0 [B]Will:[/B] +6 +4 +2 +0 [B]Notes:[/B] [B]Weapon Attack Damage Critical Range[/B] Morningstar +5 1d8+2 20/x2 ------ Dagger +5/+3 1d4+2 19-20/x2 10 ft Light Crossbow +4 1d8+0 19-20/x2 80 ft [B]Notes:[/B] [B]Languages:[/B] Common, Elven [B]Abilities:[/B] Turn Undead (Turn Check: 1d20+4, Turn Damage: 1.5*(2d6+6), 9x/day), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells [B]Feats: [/B] 1st - [B]Extra Turning[/B] - Add 4 to your daily turning attempts 1st - (bonus) [B]Empowered Turning [/B] - Multiple your Turning Damage (after adding in your Cleric level & your Charisma modifier) by 1.5 to determine the number of Undead HD you effect. 2nd - Heroic Channeling 3rd - Extend Spell 4th - Divine Metamagic (Extend Spell) [B]Spells prepared[/B] (Save DC 14 + spell level): [B]Domains:[/B] Healing, Sun [b]Domain Powers:[/b] Healing: cast Healing spells at +1 caster level. Sun: Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. [B]Spells Prepared:[/B] 0th - (5) Light, Detect Magic, Resistance, Purify Food and Drink, Read Magic 1st - (4+1) Divine Favor, Bless X2, [S]Shield of Faith[/S], Cure Light Wounds (D) 2nd - (3+1) [S]Bulls Strength[/S], Silence, Spiritual Weapon, Heat Metal (D) [B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 7/3.5 [B]Skills Total Ranks Mod Misc[/B] Concentration 8 7 +1 -- Know (Religion) 6 5 +1 -- Know (Arcana) 5 4 +1 -- Know (Planes) 5 4 +1 -- Heal 11 5 +4 +2 Diplomacy 5 3 +2 -- Ride 0 0 -- -- [B]Notes:[/B] [B]Equipment: Cost Weight[/B] Morningstar 8gp 6lb Scale Mail 50gp 30lb Heavy Steel Shield 20gp 15lb Dagger 2gp 1lb Light Crossbow 35gp 4lb 20 bolts 2gp 2lb Backpack 2gp 2lb Explorer's Outfit 10gp 8lb Belt Pouch 2gp 2lb Silver Holy Symbol 25gp 1lb Bedroll 5sp 5lb Winter Blanket 5sp 3lb Healer's Kit 50gp 1lb [B]Total Weight:[/B]80lb [B]Money:[/B] 13.5gp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 117 175 350 875 [B]Age:[/B] 24 [B]Height:[/B] 5'8" [b]Weight:[/b] 125 lbs [B]Eyes:[/B] Green [B]Hair:[/B] Blonde [B]Skin:[/B] Tan [/CODE] [B]Appearance:[/B] Tall and lithe, with piercing green eyes that delve deeply into ones soul. Her hair is shoulder length, tied back so that it stays out of her eyes. [B]Personality:[/B] Trusting, Playful, Motherly. [B]Background:[/B] Born to parents who would help anyone in the time of need, Leigh became the living embodiment of their ideals. She spent most of her time caring to sick animals in her youth. As she grew up, she became an ardent supporter of the Sovereign Host, and left her family to study at one of their monasteries. After completing her studies, she set out on her own for a time, preaching the word of the Sovereign Host, but fate brought her back to Hommlett, where she fell in with some of the others that she knew as a child -- they banded together and began to adventure and obtain/recover items for a wealthy benefactor. However, they soon attracted the attention of a rival group, who also were known for obtaining sought after objects -- but their motives were less than pure, they were merciless bounty hunters. [COLOR=Red][url]http://invisiblecastle.com/find.py?a=show&id=1218552[/url] <-- ability roll[/COLOR] [U]2 Things Dragoons took: [/U] Adamantine Morningstar (Family Relic), Dimension Stride Boots (Magic Item Compendium) [U]An exploit where your adventuring group showed up the Jade Dragoons [/U] : We were tracking down an artifact known as the "Eye of the Storm" -- a magical gem of immense power, for our patrons, we had been given information that it was kept in a old tomb in a secret vale in the Towering Wood. The Dragoons had been following us for some time. The tomb was filled with traps, and the vault where the gem was kept had a protective trap that sealed the room off when triggered. Luckily the group's rogue was able to disarm the trap and allow us safe entry inside the vault. We had planned ahead and brought a fake gem to throw off the Dragoons, who were not far behind. After securing the gem and replacing it with the fake, we turned invisible and headed outside the vault -- just in time to see the dragoons stealthily advance into the vault after us -- we quickly sprung the trap door from the outside and left them entombed. I don't know how or if they got out. [U]An exploit where the Jade Dragoons showed up your adventuring group[/U]: We were tasked with bringing back a fugitive to the house Cannith for questioning -- someone who had been conspiring with the Thuranni's for some time. We had tracked him down to a small tavern in Gaylespire in Breland. We checked into the inn, hoping to observe the mark unnoticed. However, the Dragoons were on to us and had our food laced with poison -- we all were knocked out cold and woke up much later in the cargo hold of a lightning rail car bound for Flamekeep in Thrane! [U]A short, three-sentence description of the Jade Dragoon who irritates you the most [/U]: Elvistra Mandola, a horrid excuse for a woman, who knowingly befriends the undead from Karnaath, has earned the ire of Leigh for an eternity, after she 'raised' a fallen collegue (of Leigh's) as a zombie in front of her. [/QUOTE]
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