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General Tabletop Discussion
*Pathfinder & Starfinder
Lock Picking Difficulties
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<blockquote data-quote="Bagpuss" data-source="post: 2637974" data-attributes="member: 3987"><p>I think the initial complaint was less about how to get past a lock that the rogue can't open but the fact that the low level rogue sees Open Lock as a pointless skill.</p><p></p><p>since you know "simple (DC 20), average (DC 25), good (DC 30), or superior (DC 40)"</p><p></p><p>At level 1 our Rogue with 4 ranks of Open Lock... lets say he has 18 Dex for +4 so total for open lock is +8, on a take 20 they can open average locks, but not good.</p><p></p><p>2nd level no point spending a skill point as it would only make it 29.</p><p></p><p>3rd level put 2 skill ranks in and you can now open good locks.</p><p></p><p>Between 3rd and 13th you need to put in 10 ranks, but there isn't much point putting them in, in less than at least 5 rank blocks since that tends to be what DC's go up in. Better to spread some of those ranks between Move Silently and other opposed skills then at level 13 dump 8 ranks in, or many be do some a little earlier so you can keep certain skills maxed out.</p><p></p><p>Or you could just give up on superior locks and leave them to raging barbarians.</p><p></p><p>You want to improve quicker get Nimble Fingers Feat +2 bonus Disable Device and Open Locks, and Skill Focus (Open Locks) +3 bonus. But really you probably have better things to spend your limited feat options on.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 2637974, member: 3987"] I think the initial complaint was less about how to get past a lock that the rogue can't open but the fact that the low level rogue sees Open Lock as a pointless skill. since you know "simple (DC 20), average (DC 25), good (DC 30), or superior (DC 40)" At level 1 our Rogue with 4 ranks of Open Lock... lets say he has 18 Dex for +4 so total for open lock is +8, on a take 20 they can open average locks, but not good. 2nd level no point spending a skill point as it would only make it 29. 3rd level put 2 skill ranks in and you can now open good locks. Between 3rd and 13th you need to put in 10 ranks, but there isn't much point putting them in, in less than at least 5 rank blocks since that tends to be what DC's go up in. Better to spread some of those ranks between Move Silently and other opposed skills then at level 13 dump 8 ranks in, or many be do some a little earlier so you can keep certain skills maxed out. Or you could just give up on superior locks and leave them to raging barbarians. You want to improve quicker get Nimble Fingers Feat +2 bonus Disable Device and Open Locks, and Skill Focus (Open Locks) +3 bonus. But really you probably have better things to spend your limited feat options on. [/QUOTE]
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