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Lock Picking Difficulties
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<blockquote data-quote="Denaes" data-source="post: 2638018" data-attributes="member: 33738"><p>The GM seemed really put off by us wanting to smash the lock on the treasure chest. His manurisms really got stiff and his voice raised in pitch and he made side comments about how bad that was to do if there was treasure inside... either he doesn't think that should be a valid option or he doesn't know the rules about it and got nervous. </p><p></p><p>Also, he seemed to imply that breaking into the chest would cause everything inside of it to scatter around the room and/or break... like we're taking a warhammer and just cracking the chest in two. Personally I'd rather break the lock and/or knock the top off without damaging the main body of the chest.</p><p></p><p>I'm a 2nd level Artificer and I can make Potions & Scrolls so far. I think I can create a wonderous item next level. </p><p></p><p>I'm feeling the same pain in the Use Magic Devices skill area for making items, but thats mostly bad luck. With my +7, I can succeed at quite a few checks... just I keep rolling poorly. A d20 and 3 Action Dice and I couldn't hit a DC 26 check. I got close, but not close enough. </p><p></p><p>I figure I could make some things for the rogue, but we really need money to get things made... </p><p></p><p>I'm going to look into making scrolls/potions for Skill Use and bring a copy of the "breaking & entering" page for the next session so we can appraise our situation. </p><p></p><p>Then again, thinking things through I can cast Knock in 2 more levels and make scrolls of Knock now and probobly a Wand of Knock next level.</p></blockquote><p></p>
[QUOTE="Denaes, post: 2638018, member: 33738"] The GM seemed really put off by us wanting to smash the lock on the treasure chest. His manurisms really got stiff and his voice raised in pitch and he made side comments about how bad that was to do if there was treasure inside... either he doesn't think that should be a valid option or he doesn't know the rules about it and got nervous. Also, he seemed to imply that breaking into the chest would cause everything inside of it to scatter around the room and/or break... like we're taking a warhammer and just cracking the chest in two. Personally I'd rather break the lock and/or knock the top off without damaging the main body of the chest. I'm a 2nd level Artificer and I can make Potions & Scrolls so far. I think I can create a wonderous item next level. I'm feeling the same pain in the Use Magic Devices skill area for making items, but thats mostly bad luck. With my +7, I can succeed at quite a few checks... just I keep rolling poorly. A d20 and 3 Action Dice and I couldn't hit a DC 26 check. I got close, but not close enough. I figure I could make some things for the rogue, but we really need money to get things made... I'm going to look into making scrolls/potions for Skill Use and bring a copy of the "breaking & entering" page for the next session so we can appraise our situation. Then again, thinking things through I can cast Knock in 2 more levels and make scrolls of Knock now and probobly a Wand of Knock next level. [/QUOTE]
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