Lone Wolf RPG

Elephant

First Post
As a longtime fan, I jumped at the OGL RPG when I heard that Mongoose had released it. After many long months, my D&D group is in a position to start a new campaign - a Lone Wolf campaign :)

Is anyone else running LW campaigns these days? If so, what kinds of things are you doing? How did you get characters from halfway across Magnamund to come together?

For my crew, I'm thinking that all characters have some reason to be in Sommerlund, and the initial adventure hook will be them going on the same patrol in the Durncrag Mountains (one player is a Vakeros, so he'd have the excuse of "Hey, I wanna see how the Border Rangers operate. Besides, Master Faratine is busy studying magic with Brotherhood mages..." - the others can get sucked into that fairly easily, I think).

After the patrol, I have some ideas for a couple of encounters in the area near the Kai Monastary before leveling up, then off to other parts of Magnamund for further adventures! It's going to be fun!
 

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Elephant said:
As a longtime fan, I jumped at the OGL RPG when I heard that Mongoose had released it. After many long months, my D&D group is in a position to start a new campaign - a Lone Wolf campaign :)

Is anyone else running LW campaigns these days? If so, what kinds of things are you doing? How did you get characters from halfway across Magnamund to come together?

For my crew, I'm thinking that all characters have some reason to be in Sommerlund, and the initial adventure hook will be them going on the same patrol in the Durncrag Mountains (one player is a Vakeros, so he'd have the excuse of "Hey, I wanna see how the Border Rangers operate. Besides, Master Faratine is busy studying magic with Brotherhood mages..." - the others can get sucked into that fairly easily, I think).

After the patrol, I have some ideas for a couple of encounters in the area near the Kai Monastary before leveling up, then off to other parts of Magnamund for further adventures! It's going to be fun!

There was one pbp game going on right here at en world, called "The Lakuri Gambit" I think, and I believe it was a continuation of an earlier game from here as well. You can check it out in the "Playing the Game" section.

If you ever decide to start a pbp game here, I'd definitely be interested. So far I haven't been able to do much with my books except bask in the nostalgia and sigh.
 

Sado said:
So far I haven't been able to do much with my books except bask in the nostalgia and sigh.
Me too. I don't think any of my gaming group have even heard of Lone Wolf.

My parents threw out all of my Lone Wolf gamebooks when I went to university. Buying the RPG has reminded me of that tragedy.
 


Lone Wolf is awesome. I would have preferred to be a d20 game fully compatible with D&D 3.5 though. I bought the RPG for nostalgia but I'll probably never run it as is. I'll mine it for my homebrew.
 

Dragonblade said:
Lone Wolf is awesome. I would have preferred to be a d20 game fully compatible with D&D 3.5 though. I bought the RPG for nostalgia but I'll probably never run it as is. I'll mine it for my homebrew.

Hmm...true, you do need to make adjustments to use LW materials under the D&D ruleset. It's a pretty quick and painless conversion, though - I'm pretty sure you can get away with dropping a LW character into a D&D game after doing 3 simple things.

1. LW character gains no feats at level-ups. Instead, he uses his LW class progression.
2. Decouple skills into their D&D versions.
3. Map weapon proficiencies from LW to D&D.

I'm not sure how well spellcasters convert, though. Intuition says they'd be weak, but I'd have to playtest to be sure.
 

Oh yeah, its easy to convert. Its just a pain to have to do it that way when they could have released it as a d20 game and saved me the hassle.
 


As with many others, all I've been able to do is read my copy - I've been thinking of selling my copy for that reason. I love it for the detail of the setting though.
 


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