Can someone please help me resolve some issues I'm having with elves (and other long-lived races)?
OK . . . in D&D 3E an elf starts off in the game at about 110 years of age yet has less skill points and feats than a human. Now, some say this is because elves mentally (and physically) develop slower. Granted, but if this were true then their progression from 1st level would advance at a snail's pace -- it would take them, maybe, four times longer to get to 2nd level than a human would. This is not the case, however. Elves advance just as quickly as their fellow human adventures within the same frame of time.
Someone might then reply: "Oh, they develop slower but when they get to 110 years of age their mental development is the same as a human's". Granted, but if this were the case then you'd have epic level elves all over the place. They'd still be in the prime of life while their fellow human adventures have succumbed to age. If a human is nearing the end of his life and has only attained 20th level, does this mean an elf who is reaching the end of his life is 40th, 50th or 60th level? Elves with their long lives, and with their level progression in no way slowed, are at a distinct advantage to humans from a campaign point-of-view -- they, and other long-lived races, would be ruling the world; their leaders all of epic-level magnitude.
Someone then might say: "Oh, but elves leave for the mystical elvish realms when they reach epic level". This could be a good explanation, perhaps.
What do other people think? How have you handled this issue in your campaigns?
I admit that capping non-human levels in previous editions was abitrary and stupid, but I still think there are issues to be resolved on a campaign scale.
OK . . . in D&D 3E an elf starts off in the game at about 110 years of age yet has less skill points and feats than a human. Now, some say this is because elves mentally (and physically) develop slower. Granted, but if this were true then their progression from 1st level would advance at a snail's pace -- it would take them, maybe, four times longer to get to 2nd level than a human would. This is not the case, however. Elves advance just as quickly as their fellow human adventures within the same frame of time.
Someone might then reply: "Oh, they develop slower but when they get to 110 years of age their mental development is the same as a human's". Granted, but if this were the case then you'd have epic level elves all over the place. They'd still be in the prime of life while their fellow human adventures have succumbed to age. If a human is nearing the end of his life and has only attained 20th level, does this mean an elf who is reaching the end of his life is 40th, 50th or 60th level? Elves with their long lives, and with their level progression in no way slowed, are at a distinct advantage to humans from a campaign point-of-view -- they, and other long-lived races, would be ruling the world; their leaders all of epic-level magnitude.
Someone then might say: "Oh, but elves leave for the mystical elvish realms when they reach epic level". This could be a good explanation, perhaps.
What do other people think? How have you handled this issue in your campaigns?
I admit that capping non-human levels in previous editions was abitrary and stupid, but I still think there are issues to be resolved on a campaign scale.