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Looking for a different core system

I'm pretty sure it's out of print but 3rd edition Runequest was a fine generic system that could be very easily adapted to high medieval Europe. Failing that, I'm sure that GURPS would do just fine.

I don't recommend the Harnmaster system as it is a pretty exhausting, overly intricate system to run. I recall spending a whole afternoon rolling dice just for our party to stab a bandit in the elbow; she eventually stopped fighting, not due to us injuring her further but due to loss of blood and exhaustion. But by then, the afternoon was over.

I do not recommend Ars Magica as a setting because it is grounded in a bizarre conspiracy theory/alternate history which needs to be true in order for its setting materials to work. Ars Magica is sort of the way a 16th century Florentine intellectual might imagine the early medieval period was; the fact is that Hermeticism was not part of the medieval worldview. Its emergence is one of the things that people use to delimit the end of the medieval versus the beginning of the early modern period.
 

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I would like to throw my lot in with Pendragon.

I have not played the current rules version but have played an older version and it was Great Fun!!


I also always enjoy plugging Pinnacles Savage Worlds http://www.peginc.com/
It is a great (IMO) system that can run just about anything you want to run, including running Everything you want to run. It has enough rules to cover whatever is happening but not so rules heavy that it would get bogged down.

There are free Test Drive rules in their downloads section so you can take a peak at the main parts of it. http://www.peginc.com/Downloads/index.htm
There are also a couple of ready to run adventures there as well so you can try things out.

Those are my two votes.

Just for another .02 I bought a bunch of the Ars Magica books some while back and personally really didn't care for the system. It just seemed like more work than I wanted and I don't enjoy peeling apart fluff and default expectations. Now that is all my opinion and personal preference's do differ a lot person to person so since you can get them for free it may be worth your time to check out and who knows you may love it?! I just didn't care for it....


Otherwise I most highly recommend Savage Worlds and Pendragon.
 

Hmmm, in order of preference:

Ars Magica. (Excellent game, great supplements. Best magic system on the whole darned planet.)

Pendragon. (Very good for an extended 'family saga' type campaign spanning generations.)

Chivalry and Sorcery. (Back in print from Brittainnia Game Designs.)

Rune Quest 3rd edition was very good. If you can track it down you won't be sorry.

GURPS. (I don't like it at all, but it has a lot of supplements for running different settings. (And part of my problem with GURPS actually has to do with some of the local fanatical GURPS players. I actually heard one of them say that the purpose of D20 was just to kill GURPS... :rolleyes: ))

Basic Role Play. (The core of Runequest, and the basic system for Call of Cthulhu and Stormbringer. Not a lot of information for any specific settings, but very generic.

I cannot reccomend Dark Ages: Mage. It requires use of Dark Ages: Vampire. And I'm afraid I did not like what they did with the magic system. Especially considering that itis the same time period and semipseudsortof the same setting as Ars Magica.
Dark Ages: Vampire is okay, but I prefered Vampire: The Dark Ages, the first version of the setting.

The Auld Grump, who thinks he's forgetting something...

*EDIT* And Cthulhu Dark Ages.
 
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fusangite said:
Pendragon is indeed an excellent system but it is really designed to represent the early medieval period rather than the high medieval.
Doesn't it anachronistically progress from early medieval (at Arthur's birth) to high medieval (at his death)?
 


My two cents...

Pendragon - very good if all your players want to play knights. There is no "sneak" skill or the like, because knights don't sneak around. Therefore you don't need the skill. Great system for getting powergamers to roleplay. But, yeah, I'd nix it if I had to deal with Monty Python quotes OVER AND OVER AND OVER AND OVER!!! AUGHH!!!! I'VE HEARD THESE QUOTES FOR TWENTY YEARS AND THEY ARE EATING MY BRAAAAAIIIIIIIINNNNNN!!!!

Ars Magica - best magic system I've seen. They don't make any effort to "balance" mages so players tend to have several characters. You really don't roleplay a single mage, you roleplay a mage and his henchmen.

GURPS - I like GURPS. I think the magic system is the second best I've seen. You have to have an iron fist about what sourcebooks you use though and a lot of people don't like the number crunching. My advice: instead of 100 point characters with 40 points of disadvantages and 5 points of quirks, give the players 125 point characters with 20 points of disadvantages. Some people get silly with the disads and quirks. And I don't mean "fun" silly, I mean "annoying" silly.

Harn - for the roleplayers if only because combat is so deadly.

Runequest - I actually prefer 2nd edition with the Glorantha setting but 3rd editions alternate Earth is good too. Its skill based and pretty much all the players know a spell or two. Combat can also get nasty. It has the same core mechanic as Pendragon (though the magic systems are wildly different).

If I got to pick I would pick GURPS and only use one or two sourcebooks. Actually, what I'd really like to see is a WotC-SJ crossover and have GURPS:Forgotten Realms. I'd really like to see how the GURPS engine would change the FR. But that is very, very unlikely to ever happen.
 

GURPS is a great system. But it is great for a certain type of adventure. If you want realistic, high-lethality, games, use GURPS. Don't expect the kind of heroics you see in d20. but still, a great flexible, system. Beware of numver crunching, it can slow you down amazingly.
 


Macbeth said:
GURPS is a great system. But it is great for a certain type of adventure. If you want realistic, high-lethality, games, use GURPS. Don't expect the kind of heroics you see in d20.
well, unless you're playing 350 point characters and such. ;)
 

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