Looking for a good, but odd, race for a wizard

If you don't mind Ogl:

The Quasta

A relative to the beholder (a strange mix of beholder and parrot), this abberation levates as a form of locomotion, surrounded by floating eyeballs. It has feathered wings to aid in movement, which are often dyed for decoration.

+2 Dex, -2 Str, -2 Con

Small critter

Aberration traits (immune to spells that target humanoids)

Base Speed: 30. They may levitate up to 10 ft with a medium load. Going any higher requires a jump check. If in an anti-magic zone or similar circumstance, they may move on their talons and wings up to 5 ft as a full action, and may not take their 5 ft bonus step. In an area with no gravity they may fly at a speed of 30 with good maneuverability.

Darkvison: 60ft

+2 to Pilot, Use Device, and Repair (adjust these as needed)

+8 to Freefall (read above)

All around vision: +4 to Spot and Search checks, cannot be flanked

Unusual body type: clothing crafted for these critters costs twice as much

Favored Class: Pilot or Mechanist (adjust for your campaign)


A Racial feat: Probing Eye:
Prereqs: character level 3+, Quasta only
Benefits: You can send one of your eyes out up to 100 ft in any direction, including around corners. You may see through this eye normally, and retain the use of your darkvision. While you and your eye are separated like this, you are considered flat-footed. The lone eye is a Fine creature with Str 1, your Dex, and the same levitating movement as the Quasta. It has 2 hp, which you lose if the eye is destroyed. It may be healed normally. Lost eyes are replaced at the rate of one per month.



This almost reminds me of Reigal, from Farscape. A strange ugly critter floating around, annoying everyone... ;)
 
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Warforged from Eberron and MM3. +2 con, -2 wis, -2 cha.

But built in arcane spell failure unless you take a feat (Unarmored Body)

Or the feat, Still Spell- no issues with ASF...even if you also take the Adamantine Body feat.

BTW, if you check out the Class Acts from the 2007 issue of Dragon with the Modron on the cover, you'll find a list of all the arcane spells out there that don't require gestures, and thus, are immune to ASF.

The Vanaran (I think that's the spelling), from Oriental Adventures! Inquistive monkey-men w/ an int boost and no LA, if I remember correctly.

Its Vanara, and in the 3.5 Update from Dragon #318, they lost all of their stat mods.
 
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You might also want to scrutinize the templates- there is one called Living Construct or some such from Savage Species that actually reduces the LA of a construct... If you can find one that would normally have an LA of @+2 or so, you could have some fun.
 



Here are a bunch of interesting ideas:

Deep Imaskari [Und-9]: +2 INT, -2 DEX; low-light
Dragonborn template [RotD-5]: +2 CON -2 DEX
Elf, Fire [UA-17]: +2 DEX, +2 INT, -2 CON, -2 CHA; medium, 30 ft., humanoid (elf)
Elf, Gray [MM ]: +2 INT, +2 DEX, -2 STR, -2 CON
Elf, Silvanesti [DLCS-20]: +2 DEX, +2 INT, -2 CON, -2 CHA; medium, 30 ft., humanoid (elf)
Elf, Sun [FRCS-15]: +2 INT, -2 CON; Gray Elf is better
Gensai, Air, Lesser [PGtF-191, ]: +2 DEX, +2 INT, -2 WIS, -2 CHA;
Gensai, Fire, Lesser [PGtF-191, ]: +2 INT, -2 CHA;
Halfling, Strongheart [FRCS-18]: +2 DEX, -2 STR; bonus feat, small, +1 racial bonus to saving throws
Tiefling, Lesser [PGtF-191]: +2 DEX, +2 INT, -2 CHA; darkvision, better than Gray Elf
Gnome, Tinker [DLCS-27]: +2 DEX +2 INT -2 STR -2 WIS, small, 20 ft., special
Vanara [OA-15]: -2 STR +2 INT +2 WIS, medium, 30 ft. climb 20 ft., spirit shaman, humanoid (vanara), *Note: in a 3.5 oriental adventures update found in Dragon magazine, vanara were update to no longer have any ability score adjustments.
Venerable Dragonwrought Kobold [RotD-39]: -4 STR +2 DEX -2 CON +3 INT +3 WIS +3 CHA, small, 30 ft., humanoid (kobold, reptilian, dragonblood)
 


WarlockLord said:
I'm looking for a bizarre +0 LA race for a wizard. I need something different. Any ideas?
Note that it's often recommended that a wizard make frequent use of the Alter-self spell (2nd lvl) to assume the form of a troglodyte (to get the +6 natural armor)

Once a wizard has access to the Magic Jar spell (5th lvl spell), he can possess a host of unusual creatures (a Choker is recommended if your DM doesn't view it's Quickness ability as requiring activation).
 

Elan, from XPH. Aberration type, never needs to eat or drink, never ages, no max age, saves bonus, can ignore damage. Looks totally human. -2 Cha. Meh.

Works so well as a psion that it's weird to play them as anything else, but one rebelling against his hiveminded Invasion of the Bodysnatchers meets HP Lovecraft's Peter Pan parents would be interesting.
 

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