Aeric
Explorer
I'm thinking about running an all-evil campaign, in which the PCs all work for the BBEG looking to take over the world. Since the "hook" for this game is that the players will be playing the bad guys for a change, I would like to run it in as vanilla a setting as possible. I would use Greyhawk, but the names in that setting bug the heck out of me. It's very hard to take Furyondy, Flanaess, and the Duchy of Jeff, er, Geoff seriously, and I'd really rather not go through and change all of the names I don't like.
Can anyone recommend to me a D&D setting that doesn't stray too far from the core material, so that my PCs can have a world to conquer?
Thanks in advance.
Can anyone recommend to me a D&D setting that doesn't stray too far from the core material, so that my PCs can have a world to conquer?
Thanks in advance.