Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Looking for a standard 3.5 games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guilt Puppy" data-source="post: 1420766" data-attributes="member: 6521"><p>Jemal: Only current problem I can see with Kurita is that he doesn't meet the prereqs (Int 13+) for Combat Expertise. Also, I don't believe that technically you should be able to select Stunning Fist as your second-level bonus feat... This is easily rectified by taking Stunning Fist-Deflect Arrows-Improved Trip as your monk bonus feats, and then taking Improved Grapple external to that (you certainly meet the prereqs).</p><p></p><p>In addition, while I'm okay with mixing weapon kata and Bonded weapon, they weren't really designed to fit together well. If you're going to use it, be sure to note it under Special Abilities, as Bonded Weapon (Staff, minus proficiency Nunchaku) or whatever proficiency you're giving up. However, I'll note that the two options weren't really designed to be compatible, and it results in some odd situations (if you trip during a round, you can't utilize weapon kata or weapon focus during that round; if you utilize weapon kata, you can't deflect arrows with the staff).</p><p></p><p>In re-evaluating the way the presented options work, I realized that most of the feat sequences designed to recapture the functionality of an unarmed strike ended up being a bit too costly, so how about an alternate Kata feat progression:</p><p></p><p><strong>Weapon Kata</strong></p><p>Prereqs: Monk level 6+, Weapon Focus (selected weapon)</p><p>Benefit: Choose one monk weapon (any weapon that can be used for a flurry of blows). The damage die used for this weapon is now equal to the unarmed damage die of a monk of five levels lower than your own, and the weapon may be used to make trip attacks.</p><p></p><p><strong>Improved Weapon Kata</strong></p><p>Prereqs: Monk level 9+, Weapon Focus (selected weapon), Weapon Kata (selected weapon)</p><p>Benefit: The damage die used now improves to the unarmed damage die of a monk of three levels lower than your own, and the weapon may be used to deflect arrows, if you possess the feat. Add any enhancement bonuses the weapon possesses to your Reflex save when deflecting arrows.</p><p></p><p>And for the future:</p><p></p><p><strong>Greater Weapon Kata</strong></p><p>Prereqs: Monk level 12+, Weapon Focus (selected weapon), Weapon Kata (selected weapon), Improved Weapon Kata (selected weapon)</p><p>Benefit: The damage die used now improves to the unarmed damage die of a monk of one level lower than your own, and the weapon is always treated as a <em>Ki Focus</em> weapon in your hands.</p><p></p><p>In short, it's a progression of three feats which eventually makes a weapon almost as powerful and versatile as your unarmed strike, but allows it to be enchanted. Of course, things that you just can't really use a quarterstaff to do (grapple, snatch arrows) don't really fit into this system... If you prefer this system, I'd suggest trading out Snatch Arrows to make way for Improved Weapon Kata, and possibly losing the Ki Focus on your quarterstaff, if you don't mind waiting til twelfth level to regain that functionaltiy.</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1420766, member: 6521"] Jemal: Only current problem I can see with Kurita is that he doesn't meet the prereqs (Int 13+) for Combat Expertise. Also, I don't believe that technically you should be able to select Stunning Fist as your second-level bonus feat... This is easily rectified by taking Stunning Fist-Deflect Arrows-Improved Trip as your monk bonus feats, and then taking Improved Grapple external to that (you certainly meet the prereqs). In addition, while I'm okay with mixing weapon kata and Bonded weapon, they weren't really designed to fit together well. If you're going to use it, be sure to note it under Special Abilities, as Bonded Weapon (Staff, minus proficiency Nunchaku) or whatever proficiency you're giving up. However, I'll note that the two options weren't really designed to be compatible, and it results in some odd situations (if you trip during a round, you can't utilize weapon kata or weapon focus during that round; if you utilize weapon kata, you can't deflect arrows with the staff). In re-evaluating the way the presented options work, I realized that most of the feat sequences designed to recapture the functionality of an unarmed strike ended up being a bit too costly, so how about an alternate Kata feat progression: [b]Weapon Kata[/b] Prereqs: Monk level 6+, Weapon Focus (selected weapon) Benefit: Choose one monk weapon (any weapon that can be used for a flurry of blows). The damage die used for this weapon is now equal to the unarmed damage die of a monk of five levels lower than your own, and the weapon may be used to make trip attacks. [b]Improved Weapon Kata[/b] Prereqs: Monk level 9+, Weapon Focus (selected weapon), Weapon Kata (selected weapon) Benefit: The damage die used now improves to the unarmed damage die of a monk of three levels lower than your own, and the weapon may be used to deflect arrows, if you possess the feat. Add any enhancement bonuses the weapon possesses to your Reflex save when deflecting arrows. And for the future: [b]Greater Weapon Kata[/b] Prereqs: Monk level 12+, Weapon Focus (selected weapon), Weapon Kata (selected weapon), Improved Weapon Kata (selected weapon) Benefit: The damage die used now improves to the unarmed damage die of a monk of one level lower than your own, and the weapon is always treated as a [i]Ki Focus[/i] weapon in your hands. In short, it's a progression of three feats which eventually makes a weapon almost as powerful and versatile as your unarmed strike, but allows it to be enchanted. Of course, things that you just can't really use a quarterstaff to do (grapple, snatch arrows) don't really fit into this system... If you prefer this system, I'd suggest trading out Snatch Arrows to make way for Improved Weapon Kata, and possibly losing the Ki Focus on your quarterstaff, if you don't mind waiting til twelfth level to regain that functionaltiy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Looking for a standard 3.5 games
Top