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<blockquote data-quote="SteveC" data-source="post: 9253454" data-attributes="member: 9053"><p>I know you say you want a 100% open source option, but I am going to argue for looking at Foundry anyway. Since I've moved to having to play online, I was looking for a VTT to use for all of my games. I wanted to pick just one because I don't want to have to deal with all of the issues with learning multiple UIs or how to write macros. Foundry was my choice because it has all the features I was looking for and it was a one-time purchase. I'm 100% not looking for more subscriptions right now. I also suggest that the draw of any game system would have to be very strong to use a new VTT. For what it's worth, I was also brave enough to say that to Matt Colville who's making a game I'm very interested in. (Matt's not a Foundry fan and has been pretty clear about it in the way he would be clear about anything).</p><p></p><p>My group is grumbling a lot about the new edition of D&D and they have wanted to try out other game systems to find the right one which is "D&D adjacent". I can say for certain that we'd try it out in Foundry because we're already there. Another VTT? Probably not. I know a lot of people who use Foundry are evangelists, and I'm not trying to do that at all. I still play in a Roll20 game, for instance. I'm just suggesting what I think would be a good option. Do with that what you will.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9253454, member: 9053"] I know you say you want a 100% open source option, but I am going to argue for looking at Foundry anyway. Since I've moved to having to play online, I was looking for a VTT to use for all of my games. I wanted to pick just one because I don't want to have to deal with all of the issues with learning multiple UIs or how to write macros. Foundry was my choice because it has all the features I was looking for and it was a one-time purchase. I'm 100% not looking for more subscriptions right now. I also suggest that the draw of any game system would have to be very strong to use a new VTT. For what it's worth, I was also brave enough to say that to Matt Colville who's making a game I'm very interested in. (Matt's not a Foundry fan and has been pretty clear about it in the way he would be clear about anything). My group is grumbling a lot about the new edition of D&D and they have wanted to try out other game systems to find the right one which is "D&D adjacent". I can say for certain that we'd try it out in Foundry because we're already there. Another VTT? Probably not. I know a lot of people who use Foundry are evangelists, and I'm not trying to do that at all. I still play in a Roll20 game, for instance. I'm just suggesting what I think would be a good option. Do with that what you will. [/QUOTE]
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