Looking for advice on running an effective 3.0 wizard.

Yeah the cleric is GMWing the archers bow and arrows. And between the cleric and the wizard we have 5 Endure Elements, 5 Protection from Elements, 2 Extended Protection from Elements, and 6 Energy Immunities. The spell list will be changed after we finish up Deep Horizon. But for now we need the fire protection.
 

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