Mana system
Looked at the SRD and didn't notice anything that showed the basis for the mana system. Unless you just meant the spell charts for how many spells per level and such.
Easiest mana system I've come up with is for spells to cost 1 mana/spell level. You start with mana equal to the total of your spells/day. Let's say you have a 5th level wizard who has 4/3/2/1 for 0/1/2/3rd lvl spells. Make the minimum points earned as 1 so you have 4*0=4, 3*1=3, 2*2=4, 1*3=3+4+3+4=14. Add in any bonus earned from high Int in the same fashion and it's done. Of course I would also say cast as many damn 0 level spells per day as ya want. Only restriction I've seen taht would be needed is that 0 lvl healing spells cannot be cast more than 3 times by the caster on any one individual. This mana system works fine for wizards or clerics too.
Looked at the SRD and didn't notice anything that showed the basis for the mana system. Unless you just meant the spell charts for how many spells per level and such.
Easiest mana system I've come up with is for spells to cost 1 mana/spell level. You start with mana equal to the total of your spells/day. Let's say you have a 5th level wizard who has 4/3/2/1 for 0/1/2/3rd lvl spells. Make the minimum points earned as 1 so you have 4*0=4, 3*1=3, 2*2=4, 1*3=3+4+3+4=14. Add in any bonus earned from high Int in the same fashion and it's done. Of course I would also say cast as many damn 0 level spells per day as ya want. Only restriction I've seen taht would be needed is that 0 lvl healing spells cannot be cast more than 3 times by the caster on any one individual. This mana system works fine for wizards or clerics too.