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<blockquote data-quote="Najo" data-source="post: 2324448" data-attributes="member: 9959"><p>Our company is seeking to maintain control over the intellectual property, and to allow funding from an outside source often means to hand rights of that property over to the parties financing the project. This is something we are trying to avoid. Our other obstacle is that the scope of the product line requires a cohesive style guide, which means working directly with artists to develop the look and feel of the setting. Although we have done plenty of research, and many of the parties involved have extensive game industry experience, whatever costs we can avoid early on allows us a better chance at success overall. We also don't know how long it is going to take to devlope the setting further in a visual medium, as this is the first time we have done something on this scale. I can't speak about the IP or its business plan in detail because I am under a NDA and to do so would compromise its security, but I will say that artists rights are very important to us, and we do not want anyone invloved in this opportunity to feel used. We want this to be a win/win for everyone involved.</p></blockquote><p></p>
[QUOTE="Najo, post: 2324448, member: 9959"] Our company is seeking to maintain control over the intellectual property, and to allow funding from an outside source often means to hand rights of that property over to the parties financing the project. This is something we are trying to avoid. Our other obstacle is that the scope of the product line requires a cohesive style guide, which means working directly with artists to develop the look and feel of the setting. Although we have done plenty of research, and many of the parties involved have extensive game industry experience, whatever costs we can avoid early on allows us a better chance at success overall. We also don't know how long it is going to take to devlope the setting further in a visual medium, as this is the first time we have done something on this scale. I can't speak about the IP or its business plan in detail because I am under a NDA and to do so would compromise its security, but I will say that artists rights are very important to us, and we do not want anyone invloved in this opportunity to feel used. We want this to be a win/win for everyone involved. [/QUOTE]
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