Manhattanguy
First Post
I'm about to start a 4E campaign in a homebrew setting. It's a points of light setting taking place in a continent emerging from, essentially, the Dark Ages. The PCs will be a group of explorers hired by the guilds of their home city to explore the continent, facilitate trade opportunities, etc. I figure that almost anything can happen once they get out of their home city, and that I could fairly easily adapt published adventures for that.
But I wanted their first adventure to take place in their home city, as a kind of audition. Unfortunately, I don't see there being a lot of opportunities for combat in their home city. I'm conceiving of the first adventure as a kind of scavenger hunt/race around the city, attempting to solve puzzles and obtain items faster than competing teams (frankly, it kind of reminds me a bit of The Amazing Race). There are only so many opportunities for, "Hey, there's a dungeon filled with monsters under Main Street. Go clear it out."
Can anyone recommend a place I can find an adventure consisting primarily of puzzles, social encounters, and similar non-combat challenges?
Thank you very much.
But I wanted their first adventure to take place in their home city, as a kind of audition. Unfortunately, I don't see there being a lot of opportunities for combat in their home city. I'm conceiving of the first adventure as a kind of scavenger hunt/race around the city, attempting to solve puzzles and obtain items faster than competing teams (frankly, it kind of reminds me a bit of The Amazing Race). There are only so many opportunities for, "Hey, there's a dungeon filled with monsters under Main Street. Go clear it out."
Can anyone recommend a place I can find an adventure consisting primarily of puzzles, social encounters, and similar non-combat challenges?
Thank you very much.