Looking for format suggestions


HUNDAE Minister
Hi everyone!

I'm very new to this forum, so sorry if this is in the wrong place.

I've been running a standard 5E homebrew campaign with a bunch of friends, going quite well so far, surprisingly considering this is my first foray into being a DM. The current campaign fit the classical fantasy adventure bill quite well, but I've been writing the end of the story for the players and I've been looking a bit beyond it. I have plans to make a "sequel" for lack of a better word. It takes place dozens of thousands of years after this campaign, but the sequel game is incredibly different in concept from the "typical" D&D campaign, and this is where I'm a bit out of my depth. I could use some suggestions.

This "sequel" takes place in a futuristic sci-fi city, more along the lines of a cyberpunk city than star-trek etc. The plot centres around 4 individuals that were imprisoned after they tried to commit a very serious crime (I.E Domestic Terrorism). Their memories are erased and they are given new identities. They are released from prison on the term that they make another attempt at committing their crime, which they cannot remember. So they must first find out who they are/were, what crime they tried to commit and why, before trying once more to commit their crime. They are provided with a contactless card with 2 billion credits (Credits being equivalent to the Great British Pound), which they may use however they wish to prepare for their act.

That part's all well and good, but I'm not sure what system is really best for this social game style, versus a medieval adventure. Whilst there won't be much at all, there will be combat. Said combat could use guns or any kind of acquirable modern weapons.

So, I was wondering if anyone had any tips, or suggestions. Would 5e still work for that kind of thing? Or would I be better learning a different system that lends itself to the more social world based gameplay system. Do you have any tips for running futuristic/sci-fi style campaigns?


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Welcome to the boards. It's fun here- mostly. Have some cool XP to get started, although not sure when you get a prize.


Are these supposed to be the same characters from the first adventure? Might be cool if they were related to the original ones or if the main McGruffin was the same- like having the 5 Infiniti Stones come back again under a new BBEG (big bad evil guy).

Futuristic D&D is not something I know a lot about and a lot of the futuristic worlds are more post-apocalyptic. Maybe it depends on how much you want to learn another game system and how much your players do.

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