Gilladian
Adventurer
I am trying to find maps or modules that would give me a couple of good shipwrecks to use in an upcoming homebrew scenario. In case it matters, the adventure I'm plotting is for 3.5e, and the PCs are roughly 6th level (E6 and they've just passed the line to 6th but have not yet begun earning feats).
They'll be exploring the first wreck, and coming up empty-handed in their quest to find the Crown's Glory, a ship that went down here about 400 years earlier. I'd like the first ship to be interesting, but not significant to the plot. The second wreck, however, will be the ship they seek. I'll have to write the adventure there myself, as it involves at least one ghost, and a major lost treasure, and I'm sure some devastatingly wicked sea-monster...
Any good maps? Any modules I could steal bits and pieces from? Or just ideas for what they could find? They WILL meet merfolk and sharks during their underwater excursions, I am certain, but all else is open...
They'll be exploring the first wreck, and coming up empty-handed in their quest to find the Crown's Glory, a ship that went down here about 400 years earlier. I'd like the first ship to be interesting, but not significant to the plot. The second wreck, however, will be the ship they seek. I'll have to write the adventure there myself, as it involves at least one ghost, and a major lost treasure, and I'm sure some devastatingly wicked sea-monster...
Any good maps? Any modules I could steal bits and pieces from? Or just ideas for what they could find? They WILL meet merfolk and sharks during their underwater excursions, I am certain, but all else is open...