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Looking for some feedback on a homebrew class
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<blockquote data-quote="Evil_DM" data-source="post: 7167508" data-attributes="member: 86136"><p>Hi @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=20323" target="_blank">Quickleaf</a></u></strong></em>, thanks for taking the time to read it through and comment on it. </p><p></p><p></p><p>Aww, that's so sweet! <3 </p><p></p><p>All jokes aside, thanks for this feedback. I had hoped to create a nice flavorful class, not an IMBA one. I'll try and explain some of my reasoning below, and respond to your input.</p><p></p><ul> <li data-xf-list-type="ul"><br /> Ah, the cure wounds is really a mistake. That should not have been in there, and will most certainly be gone. Also, Ritual Casting, in hindsight, is perhaps not too fitting for a bladesinger. I mean, he spends time dancing, not doing rituals. <br /> <br /> I took the bard as basis for the bladesinger (including the 2'nd attack at level 11) and the Ritual Casting/Cure Wounds is a copy/paste mistake... <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /><br /> <br /> <br /> Truth be told, this is something I have really been struggling with. I tried to compare it with the Bladesinger arcane tradition from SCAG where you get your full INT to AC from level 1, ánd you can wear light armor. So I had thought this was fairly balanced, when paired with Insightful Movement. I specifically wanted to prevent taking 1 level in Bladesinger and immediately having your full INT to AC as a bonus. Though I made the mistake of granting cantrip-and-attack at level 1 instead, which is of course my bad. <br /> <br /> <br /> I had actually tried to make this more balanced that the SCAG Bladesinger I mentioned above, where you get the bonus to AC from level 1, fully. This one scales, instead of always offering it fully. When combined with the Dust In The Wind style, it would give you something akin to what the SCAG bladesinger has. At least, that was my reasoning... <br /> <br /> <br /> Oh, it was so nót my intention to make it overpowered. I have actually spent some time trying to make this balanced. For example:<br /> - reduced the speed to 20, where the SCAG Bladesong improves the speed to 40. I found it much more fitting that by dancing, twirling and dodging you lose forward momentum.<br /> - not have the full INT to AC available from level 1, but have it scale, to prevent 'level 1 dip' into the class <br /> - not being able to wear any armor<br /> - not being able to dual-wield (which the SCAG bladesinger actually could)<br /> <br /> But apparently I've failed in making it balanced <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><br /> <br /> <br /> I will be revisioning it, and if you're up for it, please do read V2 when it's done.<br /> For now, removal of the lvl1 cast-and-cantrip will be out, Ritual Casting will be out, and I'll go through the manouvers and Insightful Movement again. Any tips you have for improvements, let me know.<br /> <br /> Oh, and I also forgot to add a time-limit/number of times per day. Will think about that too. Either keep it a bit powerful but limit uses, or tone it down and make it unlimited use...<br /> <br /> Let me know what other suggestions you have (other spell progression perhaps?). I'll also try and add a spell-list text iteration <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> </ul></blockquote><p></p>
[QUOTE="Evil_DM, post: 7167508, member: 86136"] Hi @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=20323"]Quickleaf[/URL][/U][/B][/I], thanks for taking the time to read it through and comment on it. Aww, that's so sweet! <3 All jokes aside, thanks for this feedback. I had hoped to create a nice flavorful class, not an IMBA one. I'll try and explain some of my reasoning below, and respond to your input. [list] Ah, the cure wounds is really a mistake. That should not have been in there, and will most certainly be gone. Also, Ritual Casting, in hindsight, is perhaps not too fitting for a bladesinger. I mean, he spends time dancing, not doing rituals. I took the bard as basis for the bladesinger (including the 2'nd attack at level 11) and the Ritual Casting/Cure Wounds is a copy/paste mistake... :blush: Truth be told, this is something I have really been struggling with. I tried to compare it with the Bladesinger arcane tradition from SCAG where you get your full INT to AC from level 1, ánd you can wear light armor. So I had thought this was fairly balanced, when paired with Insightful Movement. I specifically wanted to prevent taking 1 level in Bladesinger and immediately having your full INT to AC as a bonus. Though I made the mistake of granting cantrip-and-attack at level 1 instead, which is of course my bad. I had actually tried to make this more balanced that the SCAG Bladesinger I mentioned above, where you get the bonus to AC from level 1, fully. This one scales, instead of always offering it fully. When combined with the Dust In The Wind style, it would give you something akin to what the SCAG bladesinger has. At least, that was my reasoning... Oh, it was so nót my intention to make it overpowered. I have actually spent some time trying to make this balanced. For example: - reduced the speed to 20, where the SCAG Bladesong improves the speed to 40. I found it much more fitting that by dancing, twirling and dodging you lose forward momentum. - not have the full INT to AC available from level 1, but have it scale, to prevent 'level 1 dip' into the class - not being able to wear any armor - not being able to dual-wield (which the SCAG bladesinger actually could) But apparently I've failed in making it balanced :) I will be revisioning it, and if you're up for it, please do read V2 when it's done. For now, removal of the lvl1 cast-and-cantrip will be out, Ritual Casting will be out, and I'll go through the manouvers and Insightful Movement again. Any tips you have for improvements, let me know. Oh, and I also forgot to add a time-limit/number of times per day. Will think about that too. Either keep it a bit powerful but limit uses, or tone it down and make it unlimited use... Let me know what other suggestions you have (other spell progression perhaps?). I'll also try and add a spell-list text iteration :)[/list] [/QUOTE]
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