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Looking for some good adventure modules
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<blockquote data-quote="pemerton" data-source="post: 6046125" data-attributes="member: 42582"><p>I know the first 4 White Dwarf scenarios you mention. They're for a range of different levels (eg the Lichway is low level, the Lair of Maldred the Mighty is name level).</p><p></p><p>They all suffer a bit from the old "kitchen sink" approach to dungeon design, though Maldred the Mighty and Hive of the Hrr'l less so. They tend to mostly be dungeon crawls, though Hive of the Hrr'l is a bit of an exception here, having some sociology for the flyfolk and factional stuff among them.</p><p></p><p><a href="http://www.lotfp.com/RPG/products/death-frost-doom" target="_blank">This adventure</a> which is available in PDF actually replicates the most interesting gimmick from The Lichway, and overall is in my view a bit more coherent.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6046125, member: 42582"] I know the first 4 White Dwarf scenarios you mention. They're for a range of different levels (eg the Lichway is low level, the Lair of Maldred the Mighty is name level). They all suffer a bit from the old "kitchen sink" approach to dungeon design, though Maldred the Mighty and Hive of the Hrr'l less so. They tend to mostly be dungeon crawls, though Hive of the Hrr'l is a bit of an exception here, having some sociology for the flyfolk and factional stuff among them. [url=http://www.lotfp.com/RPG/products/death-frost-doom]This adventure[/url] which is available in PDF actually replicates the most interesting gimmick from The Lichway, and overall is in my view a bit more coherent. [/QUOTE]
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