Looking for Trouble [Orsal Judging][Concluded]

Round 2 Continues
Dagobert misses the Zombie. (Just before Rinya killed it.)

Lucien smashes his mace into the Zombie, dealing 2 damage even after the Zombie's resistance to blunt weapons.

[Gardner is up.]
 

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Initiative
Richard (AC 18, 17 of 21 hp)
Z7 (9 Damage)
Rowan (AC 18, 45 of 45 hp)
Z8 (13 damage)
Dagobert (AC 15, 7 of 9 hp)
Rinya (AC 15, 23 of 23 hp)
Lucien (AC 15, 16 of 16 hp)
Gardner (AC 15, 12 of 12 hp)
Z1 (9 Damage)
Z2, Z4
Z6 (14 damage)
Killian (AC 16, 10 of 10 hp)
Z5
Knight
Lasair (AC 20, 21 of 21 hp, 10 thp/Vigor)
 

"The knight is an enemy? An ally of the undead?" Lasair asks the others.

*In some ways, that would be a relief. Her talents are more-or-less impotent on the undead. The knight, on the other hand, has a ziivash that is easy to stroke and twist to shape in a better way.*
 


Patlin said:
Round 2 Continues
While Rowan is unable to stop the advance of the Zombies crowding him, their advance is enough to get him to really rip loose. Bellowing in ecstatic fury, he rips into Z6 with his guisarme, dealing 14 damage.

OOC: 14 didn't take it down? These things are tough!
 

Manzanita said:
OOC: 14 didn't take it down? These things are tough!

Rowans blow had sent chunks of the kobold flying, and yet it still pressed the attack! Through its partial mouth, it appears to be trying to speak in kobold, but even those who speak that language would be unlikely to understand the dead thing. Perhaps it's the kobold word for "Brains!"
 


Patlin-
Finally got my internet going (Took ATT a week to find the problem). I've decided to pull out of this game as well as others. RL isn't allowing for a lot of gaming right now. I'll probably get down to just GMing in Living Supers and finishing the Stuff of Dreams if that game isn't DOA. Feel free to use Gardner as long as neccessary and then move him out as the story allows. I never really got involved in the game so I'm not going to worry about XP. Thanks, Salix.
 

*Without confirmation that the knight is a target, Lasair draws her club while moving to flank with Richard against the nearest zombie, moving slightly into the brush for a moment to avoid any attacks.*

(OOC: Double-move to D19. A shame she wasn't slightly closer so she could use Aid Another to grant Richard +4, but the +2 flanking bonus should help anyway. If NPC Gardner kills Z8, she'll go to F18 instead to set up a flank on Z7)
 
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