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<blockquote data-quote="Micah Sweet" data-source="post: 8941068" data-attributes="member: 6747251"><p>Let me start by saying that, while I have played TTRPGs pretty much continuously since the Metzer box, almost of all of my experience has been with so-called "traditional games". I have played every version of D&D, but also Cyberpunk, Shadowrun, Call of Cthulhu, Deadlands, L5R, 7th Sea, TSR Marvel, and more recently several D&D-derived 3pp systems (of which Level Up is my favorite for play).</p><p></p><p>All of that being said, I have very little experience with any more narrative system, any game that makes extensive use of metacurrency as it is commonly defined, or any game where player agency at the table extends beyond the PC. The few times I have tried such a game, I immediately balked.</p><p></p><p>In an attempt to ease myself into such games, I have decided to start a campaign with Mophidius' Star Trek Adventures. While I am told that the game is still trad in a lot of ways, I figured that and my love for the subject matter would make the whole process easier for me.</p><p></p><p>What I am looking for from this thread is any insight into STA (and potentially other 2d20 games) that can help me understand what the game is like in play and what I can expect. Personal experience, as a GM or a player, is great. Links are ok, but if it's to a video I likely will not watch it (I don't watch gaming videos, or YouTube in general much as a rule).</p><p></p><p>Thanks in advance. What I'm hoping to accomplish here is increase my understanding of other kinds of gaming outside of the traditional model, but not so far outside that I know I'll mentally reject it.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 8941068, member: 6747251"] Let me start by saying that, while I have played TTRPGs pretty much continuously since the Metzer box, almost of all of my experience has been with so-called "traditional games". I have played every version of D&D, but also Cyberpunk, Shadowrun, Call of Cthulhu, Deadlands, L5R, 7th Sea, TSR Marvel, and more recently several D&D-derived 3pp systems (of which Level Up is my favorite for play). All of that being said, I have very little experience with any more narrative system, any game that makes extensive use of metacurrency as it is commonly defined, or any game where player agency at the table extends beyond the PC. The few times I have tried such a game, I immediately balked. In an attempt to ease myself into such games, I have decided to start a campaign with Mophidius' Star Trek Adventures. While I am told that the game is still trad in a lot of ways, I figured that and my love for the subject matter would make the whole process easier for me. What I am looking for from this thread is any insight into STA (and potentially other 2d20 games) that can help me understand what the game is like in play and what I can expect. Personal experience, as a GM or a player, is great. Links are ok, but if it's to a video I likely will not watch it (I don't watch gaming videos, or YouTube in general much as a rule). Thanks in advance. What I'm hoping to accomplish here is increase my understanding of other kinds of gaming outside of the traditional model, but not so far outside that I know I'll mentally reject it. [/QUOTE]
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