Largomad: Your views are shared by many. If you look through my past reviews of monster books, you'll note that many of them have comments, like yours, to the effect that I'm wasting the reader's time by focusing so much on stat block errors. (Several were not as politely worded as yours was, by the way.) However, every reviewer comes to a product with his own views on what's important in an RPG book. Some people place full-color artwork very high on the list, or worry about white space and font size and what the price-per-page comes out to be. My own, personal biases put a rather high emphasis on the quality of the proofreading/editing jobs, and of course correct stat blocks are at the absolute pinnacle of my list. While not everyone shares my concerns in these areas, there a few - designated "gearheads," I believe - who like to see the math behind the monster and see how the stats all work together, and are as concerned as I am about the accuracy of the stat blocks. For those people, the "unofficial errata" that I include in my reviews serves a useful purpose, allowing them to fix up the monster stats without waiting for the official errata from the company to be released. Hopefully, my "unofficial errata" might occasionally prevent a TPK from a monster whose AC was off by 10 points or whose erroneous attack bonus made it too powerful for its CR.Good review. My only concern is that almost half of the review was spent fixing stats errors (something that I personally don't care a lot) instead of talking more in depth about the book.
Black Kestrel: Ah, I was not aware of that. It shouldn't surprise me, though - didn't the "gray alien" race from Alternity (the fraal?) show up in a Monstrous Compendium Annual back in the AD&D 2nd Edition days? And I seem to recall a bunch of Star Frontiers aliens being renamed and retrofitted into Spelljammer as well. Renaming and reusing creatures from other games seems to be an ongoing process.I'd just like to point out that the Tsochar are not new. They are actually the Teln from Alternity with a few modifications
This makes sense, given that there's an upper limit as to how far back you can pull the bowstring on a given bow (and thus after a point, higher Strength makes no difference), whereas if you're not strong enough to pull the bowstring all the way back, you're not going to send the arrow flying as fast, and thus your damage potential decreases.If you have a penalty for low Strength, apply it to damage rolls when you use a longbow. If you have a bonus for high Strength, you can apply it to damage rolls when you use a composite longbow (see below) but not a regular longbow.