DND_Reborn
The High Aldwin
So, I have a Sorlock (Sorcerer 3/ Warlock 3) in our CoS game and after reaching level 6, I feel like I am disappointed where the two classes go from here--I just have no interest in them.
This got me thinking about my mindset with 5E. With the features you get, I find myself more thinking about my character, level, and what features I want next--and where might I get them. Now, I do this with the character concept/story in mind, not just to min/max them or anything.
But it is vastly different from my 1E/2E experience. Then, it was always about the next adventure, and without the choices for the character, I never had to worry about it.
This sensation makes my characters in 5E feel less valuable to me since they become more a collection of abilities and features instead of a persona.
I am curious if other players run into this? And I wonder if it is also a big part of why games sort of die out around levels 6-10?
This got me thinking about my mindset with 5E. With the features you get, I find myself more thinking about my character, level, and what features I want next--and where might I get them. Now, I do this with the character concept/story in mind, not just to min/max them or anything.
But it is vastly different from my 1E/2E experience. Then, it was always about the next adventure, and without the choices for the character, I never had to worry about it.
This sensation makes my characters in 5E feel less valuable to me since they become more a collection of abilities and features instead of a persona.
I am curious if other players run into this? And I wonder if it is also a big part of why games sort of die out around levels 6-10?