Emirikol said:Got to talking with the players about D&D and the core of the system. What 4 spells make up the core of a "D&D" game and would dramatically change game worlds without them?
For example:
Teleport
Raise dead
Cure disease
???
jh
mythusmage said:Only Four? I'd say the loss of most any spell would have wide ranging repercussions. But let's take a group of spells and remove them. No more Cure (X) Wounds. How would that change the dynamics of the game?
barrowwight said:loss of detect magic would probably have some big repercussions.
Emirikol said:What 4 spells make up the core of a "D&D" game and would dramatically change game worlds (not just PC's) without them?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.