Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
LOST: The Final Season (Spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack7" data-source="post: 5138951" data-attributes="member: 54707"><p>An interesting and nice set of observations.</p><p></p><p>I'll expand a bit on one of your implications. You don't really know who to trust. When you wake up you want to be able to operate by knowing what is going on around you, but not disclose what you know to anyone you're not absolutely sure you can trust. (Or don't yet know who you can trust.)</p><p></p><p>Assuming she finds Jin, and I suspect she thinks she will indeed find Jin, what better way to operate than to be able to converse with Jin in Korean (telling him to say something other than what they are really discussing) to express among themselves exactly what is meant, while telling others whatever you want them to hear. (Sun has already done this with Keamy in the side-ways world.)</p><p></p><p>This occurred to me as a trick worth using when I first learned that some characters were speaking Latin. However enough people on the island are scientists or doctors that Latin posed a security risk if overheard by the right people. On the island Korean is practically a "closed-circuit language." (Only one other character that I remember spoke Korean.)</p><p></p><p><em><strong>It occurred to me long ago that Sun and Jin had an enormous tactical communications advantage anytime they choose to exercise it.</strong></em> I cannot help but wonder now if Sun has finally figured this out as well, and is deliberately playing to effect. She has a good excuse, or at least a seemingly good excuse. </p><p></p><p>It's what I would have done. </p><p>Subterfuge is always best expressed in an unknown language.</p></blockquote><p></p>
[QUOTE="Jack7, post: 5138951, member: 54707"] An interesting and nice set of observations. I'll expand a bit on one of your implications. You don't really know who to trust. When you wake up you want to be able to operate by knowing what is going on around you, but not disclose what you know to anyone you're not absolutely sure you can trust. (Or don't yet know who you can trust.) Assuming she finds Jin, and I suspect she thinks she will indeed find Jin, what better way to operate than to be able to converse with Jin in Korean (telling him to say something other than what they are really discussing) to express among themselves exactly what is meant, while telling others whatever you want them to hear. (Sun has already done this with Keamy in the side-ways world.) This occurred to me as a trick worth using when I first learned that some characters were speaking Latin. However enough people on the island are scientists or doctors that Latin posed a security risk if overheard by the right people. On the island Korean is practically a "closed-circuit language." (Only one other character that I remember spoke Korean.) [I][B]It occurred to me long ago that Sun and Jin had an enormous tactical communications advantage anytime they choose to exercise it.[/B][/I] I cannot help but wonder now if Sun has finally figured this out as well, and is deliberately playing to effect. She has a good excuse, or at least a seemingly good excuse. It's what I would have done. Subterfuge is always best expressed in an unknown language. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
LOST: The Final Season (Spoilers)
Top