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<blockquote data-quote="Beefermatic" data-source="post: 8440037" data-attributes="member: 6670757"><p><strong><span style="font-size: 22px">The Sundered </span></strong></p><p></p><p>(Not from a previous post, just something I was inspired to flesh out from Xanou)</p><p></p><p>Aeons (Time Lords) and above, Monads, Duads etc, that through one means or another find themselves stripped of their power are known as The Sundered. Utterly insane and many times undead, the sundered are mortal beings with the remnant power of Time Lords, the last vestiges of a being once all powerful brought to their knees. Orphaned and alone these beings drift in the Pleroma wracked by endless pain and unable to escape The Sundered exist as Omnific pariahs, lost to both Time and Fate, floating endlessly, their shattered universes infested with Chronovoid dragons and enterprising Sidereals and any other Cosmic scavengers looking to siphon easy Quintessence from the rotting corpse of a dead Eternal.</p><p></p><p>Sometimes other Aeons or would be do-gooders go out of their way to help these alleged victims and all too often the mad and often times violent tendencies of the Sundered make themselves known and the remnant power these terrifying beings still have make itself all too known.</p><p></p><p>Most Demiurges and Time Lords know that due to the Fallen's unpredictable nature and inherent danger, it's better off to let the Sundered simply be, some Demiurges and Aeons however, see the Sundered as a rich source of Quintessence, easy, alone, and vulnerable, waiting to just be gobbled up and thusly capitalize on The Sundered and their seeming fragility, but many Demiurges and Time Lords meet a bitter end trying to pluck that "easy" meal.</p><p></p><p><strong>Gained</strong>: Sundered is a template that can be applied to any Time Lord or above creature, hereafter referred to as the "base creature". The creature's type and size return to whatever they happened to be prior to ascension, or for Time Lords who were always Outsiders, their type remains unchanged however in any case it gains the "Augmented" subtype.</p><p></p><p>-<strong>Hit Dice</strong>: The Hit Dice of a Sundered remain the same, as does it's x1000 multiplier or higher if High Lord and above</p><p></p><p>-<strong>Speed</strong>: A Sundered's speed remains Superluminal, however it loses any Starflight capability it may have had unless it's a native power to base race of the Sundered Time Lord</p><p></p><p><strong>Armor Class</strong></p><p><strong>-Deflection:</strong> The base creature gains a Deflection bonus to their AC equal to their Charisma Modifier, this remains unchanged</p><p></p><p><strong>-Divine Bonus</strong>: They also gain a +1 Divine bonus to their AC for every 5 HD they possess, (minimum +200)</p><p></p><p><strong>-Natural Armor Bonus</strong>: The base creature gains an amount of Natural Armor bonus =1/4 the Sundered's Hit Dice, this remains unchanged</p><p></p><p><strong>Special Attacks</strong>:</p><p></p><p>-<strong>Integrated Class Features</strong>: You gain class features equal to 1/2 your HD for any racial HD you may have, this remains unchanged.</p><p></p><p><strong>-Spell Like Abilities</strong>: The base creature loses any spell like abilities they may have gained from any level of divinity they may have once had, this applies to any portfolio spell like ability as well</p><p></p><p><strong>-Expression of Power: </strong>The base creature loses this ability and any use of this ability</p><p></p><p><strong>Special Qualities</strong>:</p><p></p><p><strong>-Omnific Might (Ex): </strong>A Sundered Aeon's dimming Omnific power allows it to deal a maximum of their HD d1000s base damage with virtual size categories for any unarmed or weapon strike unless otherwise stated and 1d1000 minimum damage for any melee or ranged attack if their strength or virtual size categories are too low to deal more than a single dice of damage.</p><p></p><p><strong>-Damage Reduction</strong>: Equal to 1/2 their HD x10 /-</p><p></p><p><strong>-Divine Bonus: </strong>The base creature gains a Divine Bonus equal to 1/5th their hit dice on AC, Attack Rolls, all Checks, DCs, Initiative, Saves, and SR.</p><p></p><p><strong>-Spell Resistance</strong>: Gain an SR equal to 10 +HD +Their Divine Bonus.</p><p></p><p><strong>-Mortality: </strong>A Sundered is by definition an Aeon who has lost their Immortality, or even their Transmortality. As such, unless they use their Dimensional Mastery to take Transmortality, they are considered a Mortal being with all the frailties and drawbacks that has with it. Their divine senses return to the baseline creature's. They must breathe, eat and sleep. They're no longer immune to natural or magical effects etc. This may very well kill the Sundered outright depending on where it was sundered to begin with.</p><p></p><p>A Sundered's soul however has no place to go when their body dies, however, and they spontaneously raise as a Necropolitan <a href="https://www.realmshelps.net/monsters/templates/necropolitan.shtml" target="_blank">Template - Necropolitan</a> of equal level. This change takes 8 hours upon their death. They wake up feeling as if they fell asleep and, unless raised or resurrected, remain that way indefinitely, though many Sundered remain this way on purpose as they're generally more effective as an undead than a living being.</p><p></p><p><strong>-Divine Immunities:</strong> A Sundered loses any Divine, Cosmic, Transcendent or Omnific immunities it may have acquired. Immunities from base racial abilities or abilities coming from a non divine or other specified source work normally (subtypes etc)</p><p></p><p><strong>-Divine Artifacts: </strong>A Sundered loses it's ability to summon any divine artifact is may have once had, those artifacts now also can be permanently destroyed if disjoined. The Sundered may still use it's old gear, but that gear can be taken, stolen, destroyed or sundered like any normal artifact.</p><p></p><p>For Immortals who instead chose more divine abilities or special abilities rather than artifacts, those Divine Abilities (chosen by dm if not differentiated) are lost. A Sundered only has 200 Divine Abilities total (esoteric powers and converted feats notwithstanding)</p><p></p><p><strong>-Dimensional Mastery</strong>: The Sundered retains some small measure of the power it once had and thusly keeps a single Dimensional Mastery of it's choice (Evil Eye, Transfinite, Transcorporeal, Transtemporal, Transmortal, or Unreal)</p><p></p><p><strong>-Omnific Power</strong>: A Sundered keeps a single Omnific Ability it may have had, if it has no Omnific Abilities at the time of it's sundering, It can keep. single Transcendent Ability instead</p><p></p><p><strong>-Portfolios:</strong> A Sundered loses all access to any Divine Portfolio it may have had including all spell like abilities, all immunities, and any granted power including the ability to grant spells or any ability to tap quintessence from worshippers.</p><p></p><p>-<strong>Saves</strong>: The base creature adds it's Divine bonus to all Saving Throws, this remains unchanged.</p><p></p><p>-<strong>Abilities</strong>: Add +2 to all ability scores for every 5 HD the base creature possesses.</p><p></p><p>-<strong>Skills</strong>: The base creature gains it's Divine bonus to all Skills</p><p></p><p><strong>-Quintessence:</strong> A Sundered does retain 10% of it's Quintessence in the form of Power Points (See Page 17 of the IH Ascension guide) equal to an Outsider of appropriate HD.</p><p></p><p>This Quintessence can only be taken if the Sundered is killed or if the Quintessence is siphoned away. If this Quintessence is somehow removed, the Sundered loses all quintessence related abilities, and reverts back to being a basic mortal or outsider, including all Dimensional Mastery and retained Omnific abilities, and all Spiritual Growth, and lose all but their basic racial abilities and class levels.</p><p></p><p>If the now basic being regains Quintessence equal to the amount lost they can regain their Sundered Aeon status and regain their lost powers, however, though they can gain Quintessence, they cannot reclaim full divinity unless they regain the actual Quintessence, their Quintessence, they lost. The sundered quintessence will be in the form of a powerful Omnific Quintessence Elemental known as a Nova Elemental.</p><p></p><p>if they can achieve this, they can regain their Aeon status in full; if that elemental is either destroyed or devoured by another eternal or otherwise eternally lost, they can never regain their lost power, but they are free to Ascend from scratch again, if they are fully mortal with no Spiritual Growth they will have to go through the whole Divine process regaining Quintessence from 1 QP.</p><p></p><p>If they're still a Sundered Aeon when this happens they'll only need to regain Quintessence as if they were a Stage 3 Demiurge to become an Aeon once again.</p><p></p><p><strong>-Alignment:</strong> The process of being transformed into a Sundered leaves the base creature permanently Insane. They can act generally as they did in life or as an Aeon, but alignment based effects and abilities affect them based upon their moods, this is up to the DM. This cannot be undone through any means besides a messianic being of at least equal level to the Sundered altering their alignment or the Sundered regaining it's lost power somehow.</p><p></p><p><strong>-Challenge Rating</strong>: Equal to 2/3rd's it's ECL</p><p></p><p><strong>-Effective Class Level:</strong> Equal to twice it's total Hit Dice -10% for each artifact lost</p></blockquote><p></p>
[QUOTE="Beefermatic, post: 8440037, member: 6670757"] [B][SIZE=6]The Sundered [/SIZE][/B] (Not from a previous post, just something I was inspired to flesh out from Xanou) Aeons (Time Lords) and above, Monads, Duads etc, that through one means or another find themselves stripped of their power are known as The Sundered. Utterly insane and many times undead, the sundered are mortal beings with the remnant power of Time Lords, the last vestiges of a being once all powerful brought to their knees. Orphaned and alone these beings drift in the Pleroma wracked by endless pain and unable to escape The Sundered exist as Omnific pariahs, lost to both Time and Fate, floating endlessly, their shattered universes infested with Chronovoid dragons and enterprising Sidereals and any other Cosmic scavengers looking to siphon easy Quintessence from the rotting corpse of a dead Eternal. Sometimes other Aeons or would be do-gooders go out of their way to help these alleged victims and all too often the mad and often times violent tendencies of the Sundered make themselves known and the remnant power these terrifying beings still have make itself all too known. Most Demiurges and Time Lords know that due to the Fallen's unpredictable nature and inherent danger, it's better off to let the Sundered simply be, some Demiurges and Aeons however, see the Sundered as a rich source of Quintessence, easy, alone, and vulnerable, waiting to just be gobbled up and thusly capitalize on The Sundered and their seeming fragility, but many Demiurges and Time Lords meet a bitter end trying to pluck that "easy" meal. [B]Gained[/B]: Sundered is a template that can be applied to any Time Lord or above creature, hereafter referred to as the "base creature". The creature's type and size return to whatever they happened to be prior to ascension, or for Time Lords who were always Outsiders, their type remains unchanged however in any case it gains the "Augmented" subtype. -[B]Hit Dice[/B]: The Hit Dice of a Sundered remain the same, as does it's x1000 multiplier or higher if High Lord and above -[B]Speed[/B]: A Sundered's speed remains Superluminal, however it loses any Starflight capability it may have had unless it's a native power to base race of the Sundered Time Lord [B]Armor Class -Deflection:[/B] The base creature gains a Deflection bonus to their AC equal to their Charisma Modifier, this remains unchanged [B]-Divine Bonus[/B]: They also gain a +1 Divine bonus to their AC for every 5 HD they possess, (minimum +200) [B]-Natural Armor Bonus[/B]: The base creature gains an amount of Natural Armor bonus =1/4 the Sundered's Hit Dice, this remains unchanged [B]Special Attacks[/B]: -[B]Integrated Class Features[/B]: You gain class features equal to 1/2 your HD for any racial HD you may have, this remains unchanged. [B]-Spell Like Abilities[/B]: The base creature loses any spell like abilities they may have gained from any level of divinity they may have once had, this applies to any portfolio spell like ability as well [B]-Expression of Power: [/B]The base creature loses this ability and any use of this ability [B]Special Qualities[/B]: [B]-Omnific Might (Ex): [/B]A Sundered Aeon's dimming Omnific power allows it to deal a maximum of their HD d1000s base damage with virtual size categories for any unarmed or weapon strike unless otherwise stated and 1d1000 minimum damage for any melee or ranged attack if their strength or virtual size categories are too low to deal more than a single dice of damage. [B]-Damage Reduction[/B]: Equal to 1/2 their HD x10 /- [B]-Divine Bonus: [/B]The base creature gains a Divine Bonus equal to 1/5th their hit dice on AC, Attack Rolls, all Checks, DCs, Initiative, Saves, and SR. [B]-Spell Resistance[/B]: Gain an SR equal to 10 +HD +Their Divine Bonus. [B]-Mortality: [/B]A Sundered is by definition an Aeon who has lost their Immortality, or even their Transmortality. As such, unless they use their Dimensional Mastery to take Transmortality, they are considered a Mortal being with all the frailties and drawbacks that has with it. Their divine senses return to the baseline creature's. They must breathe, eat and sleep. They're no longer immune to natural or magical effects etc. This may very well kill the Sundered outright depending on where it was sundered to begin with. A Sundered's soul however has no place to go when their body dies, however, and they spontaneously raise as a Necropolitan [URL='https://www.realmshelps.net/monsters/templates/necropolitan.shtml']Template - Necropolitan[/URL] of equal level. This change takes 8 hours upon their death. They wake up feeling as if they fell asleep and, unless raised or resurrected, remain that way indefinitely, though many Sundered remain this way on purpose as they're generally more effective as an undead than a living being. [B]-Divine Immunities:[/B] A Sundered loses any Divine, Cosmic, Transcendent or Omnific immunities it may have acquired. Immunities from base racial abilities or abilities coming from a non divine or other specified source work normally (subtypes etc) [B]-Divine Artifacts: [/B]A Sundered loses it's ability to summon any divine artifact is may have once had, those artifacts now also can be permanently destroyed if disjoined. The Sundered may still use it's old gear, but that gear can be taken, stolen, destroyed or sundered like any normal artifact. For Immortals who instead chose more divine abilities or special abilities rather than artifacts, those Divine Abilities (chosen by dm if not differentiated) are lost. A Sundered only has 200 Divine Abilities total (esoteric powers and converted feats notwithstanding) [B]-Dimensional Mastery[/B]: The Sundered retains some small measure of the power it once had and thusly keeps a single Dimensional Mastery of it's choice (Evil Eye, Transfinite, Transcorporeal, Transtemporal, Transmortal, or Unreal) [B]-Omnific Power[/B]: A Sundered keeps a single Omnific Ability it may have had, if it has no Omnific Abilities at the time of it's sundering, It can keep. single Transcendent Ability instead [B]-Portfolios:[/B] A Sundered loses all access to any Divine Portfolio it may have had including all spell like abilities, all immunities, and any granted power including the ability to grant spells or any ability to tap quintessence from worshippers. -[B]Saves[/B]: The base creature adds it's Divine bonus to all Saving Throws, this remains unchanged. -[B]Abilities[/B]: Add +2 to all ability scores for every 5 HD the base creature possesses. -[B]Skills[/B]: The base creature gains it's Divine bonus to all Skills [B]-Quintessence:[/B] A Sundered does retain 10% of it's Quintessence in the form of Power Points (See Page 17 of the IH Ascension guide) equal to an Outsider of appropriate HD. This Quintessence can only be taken if the Sundered is killed or if the Quintessence is siphoned away. If this Quintessence is somehow removed, the Sundered loses all quintessence related abilities, and reverts back to being a basic mortal or outsider, including all Dimensional Mastery and retained Omnific abilities, and all Spiritual Growth, and lose all but their basic racial abilities and class levels. If the now basic being regains Quintessence equal to the amount lost they can regain their Sundered Aeon status and regain their lost powers, however, though they can gain Quintessence, they cannot reclaim full divinity unless they regain the actual Quintessence, their Quintessence, they lost. The sundered quintessence will be in the form of a powerful Omnific Quintessence Elemental known as a Nova Elemental. if they can achieve this, they can regain their Aeon status in full; if that elemental is either destroyed or devoured by another eternal or otherwise eternally lost, they can never regain their lost power, but they are free to Ascend from scratch again, if they are fully mortal with no Spiritual Growth they will have to go through the whole Divine process regaining Quintessence from 1 QP. If they're still a Sundered Aeon when this happens they'll only need to regain Quintessence as if they were a Stage 3 Demiurge to become an Aeon once again. [B]-Alignment:[/B] The process of being transformed into a Sundered leaves the base creature permanently Insane. They can act generally as they did in life or as an Aeon, but alignment based effects and abilities affect them based upon their moods, this is up to the DM. This cannot be undone through any means besides a messianic being of at least equal level to the Sundered altering their alignment or the Sundered regaining it's lost power somehow. [B]-Challenge Rating[/B]: Equal to 2/3rd's it's ECL [B]-Effective Class Level:[/B] Equal to twice it's total Hit Dice -10% for each artifact lost [/QUOTE]
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