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LotR MMORPG open beta through April 24


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Very very buggy, I can run Fear, Half-Life 2, DDO, and Battlefield 2142, but have many problems with MEO. I can't run it for more than ~10 minutes before my graphic cards has to reset and eventually if locks up my PC. There seems to be some kind of memory issue in the code,even at the lowest graphics settings. There are other bugs as well, but the graphics problems is the worst.

For the short time I can run it is pretty, even at the low setting. Though I really can't stand the stupid, kill 3 of this animal (non-agressive) or bring back 10 of these items quests. Not very heroic IMO, probably why I couldn't stand WoW, Vanguard Online, or EQ2. It's funny seeing 10 different players standing around each killing their own tiger cub or auroch, yeah that's immersion. The quests in DDO seemed more like adventure missions, but people don't seem to like instant type adventure.
 

Yea I am going to download it and give it a try. But everything Turbine has ever touched has turned to crap in my book. It also does not help that I do not like the basic idea of the game… I want to explore NEW worlds… not ones I know already. I don’t really need to see someone else interpretation on my Tolken.

And what is with the ‘millions of players’ bull crap. They have not even started selling the game…

But should be fun to spend a few mins in the game.
 

I also had one freeze up that locked my computer, but then I played for a while without issue. The game is pretty, but sluggish. Not a lot of variety so far. Not horrible, but I prefer other games over it and won't be buying it.

I do like the opening cinematic though. :)
 

I haven't found it sluggish at all, but I have a pretty high end machine. When played on the highest settings, the game is beautiful.
As for gameplay, not much different from any other MMO. I do like the titles and immersion though. Quests are standard fair, though some of them have storyline events that add to the entire feel of the world. You do get to meet some of the "Names" of the trilogy. I haven't tried any of the PvP, but apparently at a certain point, you are able to play some of the Tolkien Monsters.
 

I'm enjoying it quite a bit. I'd enjoy it more if it would lose all the MMOisms, but that's a pointless wish considering that it's, y'know, a MMO.

Within the nonsensical context of a MMO, it's quite nice. I particularly enjoy the music system.

-The Gneech :cool:
 

I had a good time playing the beta, better than most MMORPGs story wise IMHO for the first ten levels or so (haven't progressed further then that). I have seriously considered buying the founders package, but to be honest i don't expect to play it that often. Not to mention i'm already paying for a MMORPG (Eve-Online), so my fantasy fixes will have to come from other sources (bought Guild Wars and had some fun with Rappelz this weekend)...

The earlier comments on performance i find strange, maybe trouble on your indidvidual computers, maybe a problem with newer updates...
 

Cergorach said:
The earlier comments on performance i find strange, maybe trouble on your indidvidual computers, maybe a problem with newer updates...

Well, like any computer program, individual systems vary and it could be any number of settings. My one crash hasn't happened since, and the "sluggish" comment is in comparison to other games I've played, none of which ever felt like this. Still not bad, it just feels like it should be faster. It could be other stuff on my computer, or windowed mode, or anything really.
 

Thaumaturge said:
The Lord of the Rings MMORPG is having an open beta from now through the 24th.

I've heard mixed comments about it, but now we get to see for ourselves.


Thaumaturge.


Well. I played an elf for about an hour. No crashes or anything and it ran great at the higher settings but to be honest the art is so horrible I just could not stand it any longer. I thought that was just me... then my wife walked in and said "what the hell is that? That looks horrible!" hehehe

It looks to me that it should have been a single player game with coop. *shrug*
 

Troll Wizard said:
Very very buggy, I can run Fear, Half-Life 2, DDO, and Battlefield 2142, but have many problems with MEO. I can't run it for more than ~10 minutes before my graphic cards has to reset and eventually if locks up my PC. There seems to be some kind of memory issue in the code,even at the lowest graphics settings. There are other bugs as well, but the graphics problems is the worst.

For the short time I can run it is pretty, even at the low setting. Though I really can't stand the stupid, kill 3 of this animal (non-agressive) or bring back 10 of these items quests. Not very heroic IMO, probably why I couldn't stand WoW, Vanguard Online, or EQ2. It's funny seeing 10 different players standing around each killing their own tiger cub or auroch, yeah that's immersion. The quests in DDO seemed more like adventure missions, but people don't seem to like instant type adventure.

I was in the closed beta for a long time, and gave up on it, mostly for the reasons you state in that last paragraph.

When your major selling point for a game is the setting one of the most important things you have to do is make sure your players remain immersed in that setting as much as possible, and Turbine isn't even close to doing so. Mostly because they were lazy about instancing things.

- As a human you're given a quest to kill a named boar. That boar stands outside in a specific spot. When you kill it, it respawns immediately in the same spot, probably before you're done looting its previous body. You then proceed to run by that boar you "killed" constantly until you move to the next town.

- Later you're asked to kill a spider in the basement of a house. You zone through a door but for some reason this still isn't instanced. You walk fairly safely through the basement since it's full of other players fighting all the minion spiders, and you get in a queue to kill the boss spider.

- You're asked to hunt down a young man who's gone bandit. Much like the boar when you eventually find him and kill him he's suddenly completely healthy and standing next to you.

- You're asked to kill a Bandit Supervisor. You find where he spawns by looking for the group of people standing around, then either group or get in a queue to kill him when he spawns.

All of the above could have been made much more immersive and infinitely more fun with instances. And there are many more examples. This was just pure lazy on the part of Turbine, and very disappointing.

- One of the major quest givers in the first human town starts you on an arc to discover a traitor in the town. The problem? When you discover the traitor the NPC shouts it to everyone in the room, thus spoiling it for everyone, and making very clear that you are in a game, not in a world.

This was all presented in feedback to Turbine, and with no expectations that anything would change. All in all, that serious lack of immersion, coupled with the lack of some kind of sidekick feature that would let me play with my friends no matter our respective levels (how can the ability for people to play with their friends NOT be a top five goal of ANY MMOG? Amazing. WoW and LotRO, I'm looking at you) means that I'm not only not going to preorder, I'm not even tempted to play. I'm a huge LotR fan, but this doesn't tempt me at all.

I think the game will do fine, I have higher expectations than most MMOG players I think. I would guess it will follow a normal lifecycle, where there's an initial burst of popularity, and then things ramp down over the mid run and revive only when expansions are released.
 
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