William drake
First Post
Toben the Many said:What makes a D&D game too derivative of LotR? That's a hard call. It would probably depend. I've seen some campaigns that are pretty much a rip-off of LotR...but they were great. Then, I've seen some that were pretty different from LotR, and were great too. I think it's like anything. You can copy something and still make it good, so long as you inject something new and fresh into the system. Case in point: Battlestar Galactica.
Someone might have already said this, but a long while ago, Gary Gygax wrote in Dragon Magazine that he didn't really feel like D&D was too derivative from LotR. Yes, the basic races are taken from LotR, but there were some major differences. Some of them included:
- Magic in D&D is quite common.
- Wizards in D&D access more power faster. For example, a 3rd level wizard can already turn invisible or charm people. That's pretty powerful in terms of what Tolkien set up for his wizards.
- The races in D&D are balanced. In Tolkien's universe, they are not. The elves are obviously superior because they are. Just as the Dunedain are.
And Gygax makes a good point. Any D&D universe is much more magic-heavy than Tolkien's.
But despite the differences, it's very hard to avoid some Tolkien derivative-ness...because Tolkien has had a tremendous impact on modern culture and modern fantasy literature. Everything from Star Wars to Stephen King's The Dark Tower series has flavors of Tolkien in it. There was a great Newsweek article on Tolkien's impact. The line in the article said, quite aptly, "Tolkien is like oxygen. He shows up in so many things...invisibly. You don't even realize his influence is there."
I think the same thing could be said about H.P. Lovecraft.
However, I find that most of D&D is really more based on Robert E. Howard than Tolkien. In the Conan stories, Conan raids dungeons and towers...there are traps he has to overcome. Also, the world of Conan is steeped in magic. Magic is literally everywhere. It's just never treated in a mundane fashion. Finally, many of the Conan stories are about "getting stuff".
Why do people keep doing this. Tolkien only brought out what was already there, he did it during a time when fantasy was looke down upon by most of the reading world...and only after a long time, long time, did his work gain apreation. Nothing of his world, excpet for the islands of Middle Earth itself, is of a Tolkien singular creation. All of his concepts came from Norse, Cletic, Germanic, and old Britan myths...all of it. The names, and some of their concepts were of his own design, but alot of it he just took and threw into a new form.
It's like if a write a book about a centaur....did I steal the idea from J.K Rowling who used a centaur character in a few of her Harry Potter Books...no. Why? because she didn't creat the centaur as a race.
Now i will say this, if someone wrote a story, where an elf, who, in the story turned out to to be very very much like Elrond: in style, dress, speach, and role in the story, one might have a point that people are ripping from him. But on the other hand, Elrond represents the leadership role of his race...there fore, any elf who is the leader, make look to new readers Elrondish...but its not that the writer is trying to coppy, he's simply using some of the basic types for great storytelling: the hero, the villian, the friend, the allies an so on...
SO, when you talking about this, make sure your doing it right.