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<blockquote data-quote="Scorpio616" data-source="post: 6314482" data-attributes="member: 6750953"><p>In a sanely designed rule-set, combat choice A should always be using the same <em>mechanics</em> rather than Friend Computer CHANGING the rules mechanics because an Infrared-Level Clone is trying to figure out the ruleset.</p><p>Says you, not only do the rules of a game shape the reality of all the characters, but IRL, using a large weapon would involve using the reach it gives you to zone an opponent. If my foes <em><u>don't</u></em> stay on me, why shouldn't I regain my footing or however the delay from "speed factor" is described 'in game'. Since removing one's last foe from a combat reset the peed factor delay, even if your allies where fighting others nearby that you were not involved with Free HMb p143, why shouldn't removing oneself from a combat do the same, provided foes don't follow.</p><p>I think you are just making stuff up now. The Free HMb p143 shows how close concurrent combats can be, with Justina dropping an orc at Tick 11, moving her 10' at Tick 12 and striking a goblin others were previously fighting at tick 13 .</p><p> It was fighting withdraw, and the issue was if the foe did not want to follow, lets say, into the midst of my other allies who were hold a nicely defensible position. If my foes <em><u>don't</u></em> stay on me, why shouldn't I regain my stance / footing or however the delay from "speed factor" is described 'in game'.</p><p></p><p>Pretty sure weapon use, speed factor and movement in combat are not "character creation and PC powers". Everybody can use a greatsword and how initiative works will be the same whether its a PC with a greatsword zoning a goblin by the threat of other allies or a Fire Giant zoning PCs with the threat of a enormous fire.</p></blockquote><p></p>
[QUOTE="Scorpio616, post: 6314482, member: 6750953"] In a sanely designed rule-set, combat choice A should always be using the same [I]mechanics[/I] rather than Friend Computer CHANGING the rules mechanics because an Infrared-Level Clone is trying to figure out the ruleset. Says you, not only do the rules of a game shape the reality of all the characters, but IRL, using a large weapon would involve using the reach it gives you to zone an opponent. If my foes [I][U]don't[/U][/I] stay on me, why shouldn't I regain my footing or however the delay from "speed factor" is described 'in game'. Since removing one's last foe from a combat reset the peed factor delay, even if your allies where fighting others nearby that you were not involved with Free HMb p143, why shouldn't removing oneself from a combat do the same, provided foes don't follow. I think you are just making stuff up now. The Free HMb p143 shows how close concurrent combats can be, with Justina dropping an orc at Tick 11, moving her 10' at Tick 12 and striking a goblin others were previously fighting at tick 13 . It was fighting withdraw, and the issue was if the foe did not want to follow, lets say, into the midst of my other allies who were hold a nicely defensible position. If my foes [I][U]don't[/U][/I] stay on me, why shouldn't I regain my stance / footing or however the delay from "speed factor" is described 'in game'. Pretty sure weapon use, speed factor and movement in combat are not "character creation and PC powers". Everybody can use a greatsword and how initiative works will be the same whether its a PC with a greatsword zoning a goblin by the threat of other allies or a Fire Giant zoning PCs with the threat of a enormous fire. [/QUOTE]
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