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<blockquote data-quote="Sir Kendrik" data-source="post: 1185" data-attributes="member: 123"><p>Here is the latest instalment in the ongoing trials and tribulations of Sir Kendrik and his chums.</p><p>As we left off last week, the posse that Sir Kendrik had gotten together to track down the Brigands, that had been harassing the travellers on the Igham-Norham Road, were collecting information before heading into the Fairwood. It was the next morning and Sir Kendrik had been thinking about tactics in his room. He had come to the conclusion that the track that they had been following was created by the brigands to trick anyone trying to find their camp. Sir Kendrik told the rest of the party that they would be investigating one of the other tracks on the map the Constable had created for them. This track followed a brook.</p><p>The party visited a few of the residents that would have valuable information that the party could use.</p><p>The Constable and the Bailiff were very helpful in explaining the previous forays into the woods and what events had happened. We had been told that there were giant bees a couple miles up the track. Never having seen a giant bee before Kendrik asked how big they were. When he was told they were the size of a man he was wondering if it was the best idea to take them on. He was expecting them to be about the size of a crow. There was another track the locals had used to try to find the brigands. This track was abandoned when archers, very average archers who barely hit their target, attacked the posse. Kendrik decided on hearing that, that this was the way to go.</p><p></p><p>Something that Sir Kendrik was totally unaware came to light. When we first faced the brigands over 18 months ago a very interesting fact came to light. Sir Kendrik was unconscious at the time as he was close to death after being mauled by a troll in the caves. Those who were awake at the time of the attack made the discovery that the arrowheads that the brigands were using were made by Kendrik’s father, or even Kendrik himself. The others decided to keep this information from Kendrik, fearing he would do something foolish. Br Arton said that we should check the weapons the halflings had on them when they were captured. Kendrik inspected them and found the mark that proved them to be made by his father. Sir Kendrik was concerned at this but instead of jumping to conclusions, made excuses as to why they would have his father’s handiwork on them. </p><p></p><p>The party then headed to the stocks to see if the captured halflings would talk. Sir Kendrik went into Good Cop/Bad Cop mode and tried to play in the halflings minds, telling them that they were clearly abandoned by the rest of their group. He told them they were fools to continue to show loyalty to the brigands. He tried to convince them that talking would be in their favour. They stayed silent till Br Arton joined in. Only one spoke and spitted out hatred to the “big” people. He claimed that they were only claiming back what was theirs that the big people had stolen from them when they moved to the Misty Isles and forced their ways on the halflings. The halfling claimed that he hated that Pelor had given him a soul, something he had no choice in. This stopped him from following his religion. A discussion over this ensued and ended when Sir Kendrik telling him to follow the path to Pelor and he would be rewarded, Kendrik told him to repent and the halfling spat at Sir Kendrik’s feet. Sir Kendrik told him that he had just sealed his fate and stormed off. This was some of the best roleplaying I have ever been involved in. It was amazing.</p><p></p><p>The party were planning to head to the woods when a merchant caravan was spotted riding into town. Br Arton and Sir Kendrik came up with an idea to ask the merchant if he was heading to Norham if we could escort him so we could hopefully meet up with the brigands again. When the merchant appeared out of his covered cart he seemed to fit the description on a fat merchant that Callin had seen near the caves outside Axbridge. That particular merchant was seen raising undead and heading into the caves. This made Sir Kendrik instantly suspicious of him but he would do his best not to show it. </p><p></p><p>Sir Kendrik walked up to the Merchant to introduced himself when the merchant’s cat, puffed up and hissed at the young Knight. The merchant asked why he recognised Sir Kendrik. Kendrik told him that he was a local boy and that no doubt he would have met him in Axbridge. The merchant, Mendle, said that no nobles hailed from these parts. Sir Kendrik set him straight, telling him that he was Kendrik Larsen. Mendle recognised this immediately, asking if he was the blacksmith’s son. Kendrik said yes. The chat continued as Sir Kendrik asked where Mendle was heading, he was heading to Pillerton, a town over the border in Montombre’s lands. Kendrik came to the conclusion that Mendle was a smooth tongued fellow and they parted.</p><p></p><p>We met Mendle at the inn again at lunchtime and Kendrik asked Mendle if his party could join him for Lunch. Mendle gladly agreed and another friendly discussion ensued as Sir Kendrik asked Mendle many questions and asked if they could join his caravan to escort him. He made excuses that it would upset his bodyguards if we did. Sir Kendrik was going to give up and maybe follow them at a discreet distance when he asked if they could travel with them to Pillerton. Kendrik stating that surely the brigands would work out that no one was travelling to Norham and switch to the Pillerton road. Instead of getting him to agree to travel with our party he stated that they would be returning to Airelyhn. Sir Kendrik had suspected that Mendle didn’t want to go to Norham as he was going to meet with the Brigands to collect their booty to sell down in Pillerton.</p><p></p><p>Having that option removed from our plans Kendrik decided to go visit a thorp near the woods to get information on what lay inside it. The elder of the thorp was less than helpful so we rided off and investigated the brook track till it got too dark to continue. On the ride home the horses were badly spooked by a cat running across the parties path. The cat was Mendle’s. Only Jon’s horse was truly spooked and unseated him and bolted off. Sir Kendrik and Br Arton spied on the cat a scroll case and it was heading in the direction of the woods. Suspecting that Mendle was trying to get in contact with the brigands, everyone bar Sir Kendrik tracked after it. Sir Kendrik, the only one in the party with the riding and animal handling skills to collect Jon’s horse rode after it instead.</p><p></p><p>The trackers, led by Jon, kept in contact with the cat, with help from a detect evil spell Br Arton cast. The cat was aware of this and tried to test the range of it. He made a run for it when and climbed a tree, making further tracking impossible. The party reunited with Sir Kendrik and they returned to the Inn. Mendle was sitting inside near the fire and Kendrik walked over to him. Mendle asked if we had found what we were searching for. This gave away that Mendle must be a wizard and his cat is his familiar. Wizards are aware of what their familiar sees within range and he would have seen that we were after his cat. Kendrik went against his nature and told a white lie, claiming that things went very well. Kendrik will pray/confess to atone for this mistruth. Mendle was laughing and Kendrik told him “Good always triumphs over evil” and Medle says “indeed it does”</p><p></p><p>End Session</p><p></p><p>Any Comments/Suggestions</p></blockquote><p></p>
[QUOTE="Sir Kendrik, post: 1185, member: 123"] Here is the latest instalment in the ongoing trials and tribulations of Sir Kendrik and his chums. As we left off last week, the posse that Sir Kendrik had gotten together to track down the Brigands, that had been harassing the travellers on the Igham-Norham Road, were collecting information before heading into the Fairwood. It was the next morning and Sir Kendrik had been thinking about tactics in his room. He had come to the conclusion that the track that they had been following was created by the brigands to trick anyone trying to find their camp. Sir Kendrik told the rest of the party that they would be investigating one of the other tracks on the map the Constable had created for them. This track followed a brook. The party visited a few of the residents that would have valuable information that the party could use. The Constable and the Bailiff were very helpful in explaining the previous forays into the woods and what events had happened. We had been told that there were giant bees a couple miles up the track. Never having seen a giant bee before Kendrik asked how big they were. When he was told they were the size of a man he was wondering if it was the best idea to take them on. He was expecting them to be about the size of a crow. There was another track the locals had used to try to find the brigands. This track was abandoned when archers, very average archers who barely hit their target, attacked the posse. Kendrik decided on hearing that, that this was the way to go. Something that Sir Kendrik was totally unaware came to light. When we first faced the brigands over 18 months ago a very interesting fact came to light. Sir Kendrik was unconscious at the time as he was close to death after being mauled by a troll in the caves. Those who were awake at the time of the attack made the discovery that the arrowheads that the brigands were using were made by Kendrik’s father, or even Kendrik himself. The others decided to keep this information from Kendrik, fearing he would do something foolish. Br Arton said that we should check the weapons the halflings had on them when they were captured. Kendrik inspected them and found the mark that proved them to be made by his father. Sir Kendrik was concerned at this but instead of jumping to conclusions, made excuses as to why they would have his father’s handiwork on them. The party then headed to the stocks to see if the captured halflings would talk. Sir Kendrik went into Good Cop/Bad Cop mode and tried to play in the halflings minds, telling them that they were clearly abandoned by the rest of their group. He told them they were fools to continue to show loyalty to the brigands. He tried to convince them that talking would be in their favour. They stayed silent till Br Arton joined in. Only one spoke and spitted out hatred to the “big” people. He claimed that they were only claiming back what was theirs that the big people had stolen from them when they moved to the Misty Isles and forced their ways on the halflings. The halfling claimed that he hated that Pelor had given him a soul, something he had no choice in. This stopped him from following his religion. A discussion over this ensued and ended when Sir Kendrik telling him to follow the path to Pelor and he would be rewarded, Kendrik told him to repent and the halfling spat at Sir Kendrik’s feet. Sir Kendrik told him that he had just sealed his fate and stormed off. This was some of the best roleplaying I have ever been involved in. It was amazing. The party were planning to head to the woods when a merchant caravan was spotted riding into town. Br Arton and Sir Kendrik came up with an idea to ask the merchant if he was heading to Norham if we could escort him so we could hopefully meet up with the brigands again. When the merchant appeared out of his covered cart he seemed to fit the description on a fat merchant that Callin had seen near the caves outside Axbridge. That particular merchant was seen raising undead and heading into the caves. This made Sir Kendrik instantly suspicious of him but he would do his best not to show it. Sir Kendrik walked up to the Merchant to introduced himself when the merchant’s cat, puffed up and hissed at the young Knight. The merchant asked why he recognised Sir Kendrik. Kendrik told him that he was a local boy and that no doubt he would have met him in Axbridge. The merchant, Mendle, said that no nobles hailed from these parts. Sir Kendrik set him straight, telling him that he was Kendrik Larsen. Mendle recognised this immediately, asking if he was the blacksmith’s son. Kendrik said yes. The chat continued as Sir Kendrik asked where Mendle was heading, he was heading to Pillerton, a town over the border in Montombre’s lands. Kendrik came to the conclusion that Mendle was a smooth tongued fellow and they parted. We met Mendle at the inn again at lunchtime and Kendrik asked Mendle if his party could join him for Lunch. Mendle gladly agreed and another friendly discussion ensued as Sir Kendrik asked Mendle many questions and asked if they could join his caravan to escort him. He made excuses that it would upset his bodyguards if we did. Sir Kendrik was going to give up and maybe follow them at a discreet distance when he asked if they could travel with them to Pillerton. Kendrik stating that surely the brigands would work out that no one was travelling to Norham and switch to the Pillerton road. Instead of getting him to agree to travel with our party he stated that they would be returning to Airelyhn. Sir Kendrik had suspected that Mendle didn’t want to go to Norham as he was going to meet with the Brigands to collect their booty to sell down in Pillerton. Having that option removed from our plans Kendrik decided to go visit a thorp near the woods to get information on what lay inside it. The elder of the thorp was less than helpful so we rided off and investigated the brook track till it got too dark to continue. On the ride home the horses were badly spooked by a cat running across the parties path. The cat was Mendle’s. Only Jon’s horse was truly spooked and unseated him and bolted off. Sir Kendrik and Br Arton spied on the cat a scroll case and it was heading in the direction of the woods. Suspecting that Mendle was trying to get in contact with the brigands, everyone bar Sir Kendrik tracked after it. Sir Kendrik, the only one in the party with the riding and animal handling skills to collect Jon’s horse rode after it instead. The trackers, led by Jon, kept in contact with the cat, with help from a detect evil spell Br Arton cast. The cat was aware of this and tried to test the range of it. He made a run for it when and climbed a tree, making further tracking impossible. The party reunited with Sir Kendrik and they returned to the Inn. Mendle was sitting inside near the fire and Kendrik walked over to him. Mendle asked if we had found what we were searching for. This gave away that Mendle must be a wizard and his cat is his familiar. Wizards are aware of what their familiar sees within range and he would have seen that we were after his cat. Kendrik went against his nature and told a white lie, claiming that things went very well. Kendrik will pray/confess to atone for this mistruth. Mendle was laughing and Kendrik told him “Good always triumphs over evil” and Medle says “indeed it does” End Session Any Comments/Suggestions [/QUOTE]
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