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<blockquote data-quote="Sir Kendrik" data-source="post: 1240" data-attributes="member: 123"><p>--------------------------------------------------------------------------------</p><p>Hello everyone again and here is the next exciting instalment in the life and times of Sir Kendrik. This session was a quick thread tying one and introduced a new player character.</p><p>When we left our heroes Sir Kendrik and Br Arton had been rewarded for the safe return of Lady Sharra. Sir Kendrik had vowed to his Baron, Aldred, that he would head off to capture Deckard, the dwarf responsible for the kidnapping of Sharra. Callin had been yet again set off to spy on Baron Montombre and had left immediately. During the night Cain had been called away by his sly familiar, Sulphur to go meet some new “friends”.</p><p></p><p>8 Greening 1353</p><p></p><p>The session started the next morning. Sir Kendrik as usual got up early for his daily rituals. He bathed and prayed to Pelor for the guidance, wisdom and strength to fulfil his role as a good and just knight. After that he went to the morning church service. Kendrik was keen to meet up with his friends and adventuring companions and headed for the kitchens for breakfast. He waited for Callin and Cain to arrive so they could discuss the tracking down of Deckard. Breakfast came and went and no sign of any of his friends so Sir Kendrik went to the keep chamberlain. If anyone knew where keep residents were it would be the chamberlain. Sir Kendrik asked of the whereabouts of Cain, Callin and Br Arton, unfortunately the chamberlain could only say that he hadn’t seen any of them that morning. Sir Kendrik thanked the chamberlain for his time and continued on his way. </p><p></p><p>Early that morning a newcomer to Clyster rode into town, pack horse in tow. It was a tall man, and looking at him, he was clearly not from these parts. As he rode towards the town, he could see in inspiring sight of Clyster Keep, perched on a hill above the city like a silent guardian. Riding on through the gates, he passed by the aging Church of St Gawaine and reached the town square and pulled up at the main inn in town. First he stabled the horses and then walked into the inn. He moved up to the bar and spoke to the stocky barkeep. The stranger opened his mouth and with a strong Airelysh brogue asked for a room for a few nights. The two discussed terms and accommodations were made for a week. The young Airelyshman dropped his belongings in his room and headed out for a spot of sightseeing. </p><p></p><p>Meanwhile, Sir Kendrik looked for one of the young pages and handed the boy a rolled up parchment and told him to deliver it to Lady Elanor. All morning Sir Kendrik was being stopped by fellow knights, all very pleased to see him, asking him of his health. Sir Kendrik was a bit taken aback by this attention and was puzzled by it.</p><p></p><p>Knowing that he would have to get supplies for his quest, Kendrik headed off to the market to pick up what the party needed. After picking these supplies up he headed out to one of the hamlets to visit one of the Baron’s horse studs to purchase up a suitable packhorse. With these mundane errands out of the way he returned to the keep, keeping an eye out for his friends. Sir Kendrik was beginning to realise that the others may have been busy on personal matters. Unfortunately, Sir Kendrik could not wait for them to return before heading on his quest. He thought that his best bet would be to head to the main inn in Clyster, the Randy Unicorn, that evening to rustle up a posse to head out the next day. Kendrik realised that he would have to fill in time somehow so he headed to the training ground for some practise with Sir Brand. This practise lasted a few hours before Kendrik headed back to the barracks to sharpen his weapons.</p><p></p><p>Eventually the evening came and the inn was starting to fill with locals and travellers, all in search of an ale or two to slack their thirst. Sir Kendrik entered the inn and scanned the room, in the vain hope of seeing Cain or Callin. Not seeing either rogue he walked in. Before he could take more than a few steps, the friendly bar wench, Belle, stopped him in his tracks, greeting him and asking where he would like to sit. Sir Kendrik told her that he would like to sit near the bar and she led him to his table. As they walked through the crowd yet again he was stopped and greeted by everyone assembled, some even calling him “our champion”. Belle cleared a group of people at a table, Sir Kendrik offering a free round of drinks for their trouble and an ale for himself. The drinks arrived and he tried to pay for the drinks. </p><p></p><p>Belle raised her hand and said, “The Champion of the Joust pays for naught at the Randy Unicorn”</p><p></p><p>Sir Kendrik again offered to pay for at least the others drinks but again Belle said Kendrik wouldn’t be paying for anything. Sir Kendrik, knowing he was getting nowhere agreed and enjoyed his drink. Soon after a huge spread of roasted lamb and vegetables, fruits and cheeses were placed in front of Sir Kendrik, much more than he could eat. He ate what he could, during the meal a harper struck up a tune, a song about his exploits rescuing Lady Sharra. The bard claiming that the party killed several dragons, dispatched an army of trolls, and defeated a foul horde of dwarfs. All this praise and attention was embarrassing the young knight, but he just smiled and went redder and redder in the face.</p><p></p><p>He then decided that now was the time to do what he came there for. Sir Kendrik stood and used his chair to climb up on the sturdy table, cleared his throat loudly and waiting for the crowd to quieten down. He then spoke in a confident baritone voice.</p><p></p><p>“Good Evening good people of Clyster. I am here on a search for stouthearted men with a taste for adventure. As you are all aware, that foul cur Deckard, kidnapped our fair Lady Sharra. With the grace of Pelor my companions and I returned her safe to her father, kind Baron Aldred. Unfortunately, the beast Deckard, is still at large and which one of you wish to join me in returning him to the Baron to face justice. Which ones of you feel that you are up to the job, step forward and make yourself known.”</p><p></p><p>First one young man then another stepped forward stating “Aye, My Lord, I wish to join you”</p><p>Then an older man, in his mid thirties stepped up and joined them. “Excellent,” stated Sir Kendrik. “It is good to see such fine men willing to see justice be served. Join me at my table and we can discuss our next move.”</p><p></p><p>Kendrik stepped down and shook their hands and asked their names. The youngest of the trio was called Gerath, the next was called Laren, both of these young men in their mid twenties stated that they were members of the city guard. The oldest member of the trio was called Themas and was a tracker. Sir Kendrik asked the men if they had eaten yet. They had not, so Kendrik told them to have their fill of the food on his table, as it was much more than he could handle. They thanked the knight for his kindness and they ate. The four men then discussed what lay ahead for them and generally got to get to know each other.</p><p></p><p>After a while, the young Airelyshman who had ridden into town that morning started to ask questions of those around him about Sir Kendrik. All of those he asked spoke in glowing terms of the brave young knight. Thinking that joining this posse would be a grand adventure the young man stepped up to Kendrik’s table and asked if he could join Sir Kendrik in his quest. Sir Kendrik was pleased that another wished to join him and told the new comer to sit down next to him. Sir Kendrik asked the man of his name and he replied, “My name is Marban”</p><p>Sir Kendrik welcomed him to the group and they chatted away for a while. At about 10th bell, Sir Kendrik excused himself, and told the others to meet him outside the inn at first light.</p><p></p><p>9 Greening 1353</p><p></p><p>The next day Sir Kendrik got his gear together and was about to ride out of the keep to meet his companions when he heard a voice that made his heart sing with joy. It was Lady Elanor, calling out to him. Sir Kendrik stopped immediately and hopped down from his steed, Valiant. Lady Elanor ran up to him and they talked. Lady Elanor wanted to give Sir Kendrik something to help him on his difficult quest. He accepted the gift gladly and told her how much he missed her fair face, a face he feared he would never see again. She too, was pleased to see him again and and spoke quietly of their love. Lady Elanor, then still in quiet tones, uttered that if Sir Kendrik had indeed not returned, she would have quickly join him at the side of their creator, for she would not be able to live without him. Sir Kendrik told her about the fact that he would be separated from her soon when he goes to Axbridge. She mentioned that fate was conspiring against them but what fate bent to undo, man can set right. Sir Kendrik said that being the Baron’s representative in Axbridge would finally prove his worth and the two lovers would finally be able to plan their lives together. He dropped to one knee and kissed her slender hand claiming that his deeds would be in her name. He hopped up and mounted his horse riding out of the keep with his heart singing. Kendrik looked down at the gift. It was two vials of blue liquid, which he knew were potions of healing.</p><p></p><p>The party assembled on time and rode out retracing the route the heroes took when returning with Lady Sharra. Sir Kendrik knew that Deckard was tracking Lady Sharra and would have arrived at the ruined Legion fort. They crossed the river by ferry and followed the trail to the legion road. They arrived at the fort in the late afternoon and headed for the site of the battle with the trolls. Kendrik filled the others in on what went on before stopping. Dismounting, he walking over to a cairn and mound in the field. It was Wynn Tyr’s grave and Kendrik knelt and paid his respects for a short while. Once finished he placed his hand on the cairn and then returned to the job at hand.</p><p></p><p>Sir Kendrik broke the party into two groups, Kendrik, Marban and Laren checking the field and bushes while Themas and Gerath checked out the fortress. Marban checked the tracks around the field and found them hard to distinguish. While he was doing that, Sir Kendrik searched for signs of fires and the like. Seeing nothing, Sir Kendrik noticed that the bodies of the trolls were not giving off a foul odour. He went to where he had dragged them and was shocked to find that they had turned to stone where they lay. </p><p></p><p>Sir Kendrik decided to investigate the manor house and they went inside the walls to the courtyard. The party startled a flock of crows which flew up and perched themselves on the roof and walls of the manor. This revealed the bodies of four giant duergar warriors. They had been killed in a battle and had slashing wounds one their bodies, wounds that would have been given by a weapon such as an axe. Near them was a bonfire that had exploded and left scorch marks. Beside it was a pouch which contained a sparkling powder, or dust. Kendrik pocketed the pouch for further investigation back in Clyster. Kendrik surmised that maybe Deckard had fought the other dwarfs. Marban had found a single human sized trail leading out of the courtyard. Kendrik told Marban to investigate if it led further than the outside of the manor. Sir Kendrik had worked out that if it were Deckard’s prints it would go further away from the buildings as the previous party had ridden out. Marben did as he was asked, and indeed the trail did lead further out. </p><p></p><p>The other party had now joined them and Sir Kendrik told Gerath and Laren to light a fire and get a meal together while the rest of the party investigate the rest of the manor house for more clues. </p><p></p><p>End Session</p><p></p><p>What you think everyone?</p><p>Any suggestions from the clues so far?</p><p></p><p>Unfortunately this mini session has had to stretch over two weeks. The conclusion will be posted as soon as it happens.</p></blockquote><p></p>
[QUOTE="Sir Kendrik, post: 1240, member: 123"] -------------------------------------------------------------------------------- Hello everyone again and here is the next exciting instalment in the life and times of Sir Kendrik. This session was a quick thread tying one and introduced a new player character. When we left our heroes Sir Kendrik and Br Arton had been rewarded for the safe return of Lady Sharra. Sir Kendrik had vowed to his Baron, Aldred, that he would head off to capture Deckard, the dwarf responsible for the kidnapping of Sharra. Callin had been yet again set off to spy on Baron Montombre and had left immediately. During the night Cain had been called away by his sly familiar, Sulphur to go meet some new “friends”. 8 Greening 1353 The session started the next morning. Sir Kendrik as usual got up early for his daily rituals. He bathed and prayed to Pelor for the guidance, wisdom and strength to fulfil his role as a good and just knight. After that he went to the morning church service. Kendrik was keen to meet up with his friends and adventuring companions and headed for the kitchens for breakfast. He waited for Callin and Cain to arrive so they could discuss the tracking down of Deckard. Breakfast came and went and no sign of any of his friends so Sir Kendrik went to the keep chamberlain. If anyone knew where keep residents were it would be the chamberlain. Sir Kendrik asked of the whereabouts of Cain, Callin and Br Arton, unfortunately the chamberlain could only say that he hadn’t seen any of them that morning. Sir Kendrik thanked the chamberlain for his time and continued on his way. Early that morning a newcomer to Clyster rode into town, pack horse in tow. It was a tall man, and looking at him, he was clearly not from these parts. As he rode towards the town, he could see in inspiring sight of Clyster Keep, perched on a hill above the city like a silent guardian. Riding on through the gates, he passed by the aging Church of St Gawaine and reached the town square and pulled up at the main inn in town. First he stabled the horses and then walked into the inn. He moved up to the bar and spoke to the stocky barkeep. The stranger opened his mouth and with a strong Airelysh brogue asked for a room for a few nights. The two discussed terms and accommodations were made for a week. The young Airelyshman dropped his belongings in his room and headed out for a spot of sightseeing. Meanwhile, Sir Kendrik looked for one of the young pages and handed the boy a rolled up parchment and told him to deliver it to Lady Elanor. All morning Sir Kendrik was being stopped by fellow knights, all very pleased to see him, asking him of his health. Sir Kendrik was a bit taken aback by this attention and was puzzled by it. Knowing that he would have to get supplies for his quest, Kendrik headed off to the market to pick up what the party needed. After picking these supplies up he headed out to one of the hamlets to visit one of the Baron’s horse studs to purchase up a suitable packhorse. With these mundane errands out of the way he returned to the keep, keeping an eye out for his friends. Sir Kendrik was beginning to realise that the others may have been busy on personal matters. Unfortunately, Sir Kendrik could not wait for them to return before heading on his quest. He thought that his best bet would be to head to the main inn in Clyster, the Randy Unicorn, that evening to rustle up a posse to head out the next day. Kendrik realised that he would have to fill in time somehow so he headed to the training ground for some practise with Sir Brand. This practise lasted a few hours before Kendrik headed back to the barracks to sharpen his weapons. Eventually the evening came and the inn was starting to fill with locals and travellers, all in search of an ale or two to slack their thirst. Sir Kendrik entered the inn and scanned the room, in the vain hope of seeing Cain or Callin. Not seeing either rogue he walked in. Before he could take more than a few steps, the friendly bar wench, Belle, stopped him in his tracks, greeting him and asking where he would like to sit. Sir Kendrik told her that he would like to sit near the bar and she led him to his table. As they walked through the crowd yet again he was stopped and greeted by everyone assembled, some even calling him “our champion”. Belle cleared a group of people at a table, Sir Kendrik offering a free round of drinks for their trouble and an ale for himself. The drinks arrived and he tried to pay for the drinks. Belle raised her hand and said, “The Champion of the Joust pays for naught at the Randy Unicorn” Sir Kendrik again offered to pay for at least the others drinks but again Belle said Kendrik wouldn’t be paying for anything. Sir Kendrik, knowing he was getting nowhere agreed and enjoyed his drink. Soon after a huge spread of roasted lamb and vegetables, fruits and cheeses were placed in front of Sir Kendrik, much more than he could eat. He ate what he could, during the meal a harper struck up a tune, a song about his exploits rescuing Lady Sharra. The bard claiming that the party killed several dragons, dispatched an army of trolls, and defeated a foul horde of dwarfs. All this praise and attention was embarrassing the young knight, but he just smiled and went redder and redder in the face. He then decided that now was the time to do what he came there for. Sir Kendrik stood and used his chair to climb up on the sturdy table, cleared his throat loudly and waiting for the crowd to quieten down. He then spoke in a confident baritone voice. “Good Evening good people of Clyster. I am here on a search for stouthearted men with a taste for adventure. As you are all aware, that foul cur Deckard, kidnapped our fair Lady Sharra. With the grace of Pelor my companions and I returned her safe to her father, kind Baron Aldred. Unfortunately, the beast Deckard, is still at large and which one of you wish to join me in returning him to the Baron to face justice. Which ones of you feel that you are up to the job, step forward and make yourself known.” First one young man then another stepped forward stating “Aye, My Lord, I wish to join you” Then an older man, in his mid thirties stepped up and joined them. “Excellent,” stated Sir Kendrik. “It is good to see such fine men willing to see justice be served. Join me at my table and we can discuss our next move.” Kendrik stepped down and shook their hands and asked their names. The youngest of the trio was called Gerath, the next was called Laren, both of these young men in their mid twenties stated that they were members of the city guard. The oldest member of the trio was called Themas and was a tracker. Sir Kendrik asked the men if they had eaten yet. They had not, so Kendrik told them to have their fill of the food on his table, as it was much more than he could handle. They thanked the knight for his kindness and they ate. The four men then discussed what lay ahead for them and generally got to get to know each other. After a while, the young Airelyshman who had ridden into town that morning started to ask questions of those around him about Sir Kendrik. All of those he asked spoke in glowing terms of the brave young knight. Thinking that joining this posse would be a grand adventure the young man stepped up to Kendrik’s table and asked if he could join Sir Kendrik in his quest. Sir Kendrik was pleased that another wished to join him and told the new comer to sit down next to him. Sir Kendrik asked the man of his name and he replied, “My name is Marban” Sir Kendrik welcomed him to the group and they chatted away for a while. At about 10th bell, Sir Kendrik excused himself, and told the others to meet him outside the inn at first light. 9 Greening 1353 The next day Sir Kendrik got his gear together and was about to ride out of the keep to meet his companions when he heard a voice that made his heart sing with joy. It was Lady Elanor, calling out to him. Sir Kendrik stopped immediately and hopped down from his steed, Valiant. Lady Elanor ran up to him and they talked. Lady Elanor wanted to give Sir Kendrik something to help him on his difficult quest. He accepted the gift gladly and told her how much he missed her fair face, a face he feared he would never see again. She too, was pleased to see him again and and spoke quietly of their love. Lady Elanor, then still in quiet tones, uttered that if Sir Kendrik had indeed not returned, she would have quickly join him at the side of their creator, for she would not be able to live without him. Sir Kendrik told her about the fact that he would be separated from her soon when he goes to Axbridge. She mentioned that fate was conspiring against them but what fate bent to undo, man can set right. Sir Kendrik said that being the Baron’s representative in Axbridge would finally prove his worth and the two lovers would finally be able to plan their lives together. He dropped to one knee and kissed her slender hand claiming that his deeds would be in her name. He hopped up and mounted his horse riding out of the keep with his heart singing. Kendrik looked down at the gift. It was two vials of blue liquid, which he knew were potions of healing. The party assembled on time and rode out retracing the route the heroes took when returning with Lady Sharra. Sir Kendrik knew that Deckard was tracking Lady Sharra and would have arrived at the ruined Legion fort. They crossed the river by ferry and followed the trail to the legion road. They arrived at the fort in the late afternoon and headed for the site of the battle with the trolls. Kendrik filled the others in on what went on before stopping. Dismounting, he walking over to a cairn and mound in the field. It was Wynn Tyr’s grave and Kendrik knelt and paid his respects for a short while. Once finished he placed his hand on the cairn and then returned to the job at hand. Sir Kendrik broke the party into two groups, Kendrik, Marban and Laren checking the field and bushes while Themas and Gerath checked out the fortress. Marban checked the tracks around the field and found them hard to distinguish. While he was doing that, Sir Kendrik searched for signs of fires and the like. Seeing nothing, Sir Kendrik noticed that the bodies of the trolls were not giving off a foul odour. He went to where he had dragged them and was shocked to find that they had turned to stone where they lay. Sir Kendrik decided to investigate the manor house and they went inside the walls to the courtyard. The party startled a flock of crows which flew up and perched themselves on the roof and walls of the manor. This revealed the bodies of four giant duergar warriors. They had been killed in a battle and had slashing wounds one their bodies, wounds that would have been given by a weapon such as an axe. Near them was a bonfire that had exploded and left scorch marks. Beside it was a pouch which contained a sparkling powder, or dust. Kendrik pocketed the pouch for further investigation back in Clyster. Kendrik surmised that maybe Deckard had fought the other dwarfs. Marban had found a single human sized trail leading out of the courtyard. Kendrik told Marban to investigate if it led further than the outside of the manor. Sir Kendrik had worked out that if it were Deckard’s prints it would go further away from the buildings as the previous party had ridden out. Marben did as he was asked, and indeed the trail did lead further out. The other party had now joined them and Sir Kendrik told Gerath and Laren to light a fire and get a meal together while the rest of the party investigate the rest of the manor house for more clues. End Session What you think everyone? Any suggestions from the clues so far? Unfortunately this mini session has had to stretch over two weeks. The conclusion will be posted as soon as it happens. [/QUOTE]
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