Black Omega
First Post
I've luckily not seen much from the Hate-to-Hate villains. And if I've accidently created any I used them little enough no one felt the need to tell me.
It's very hard to create a love-to-hate villain until you know a group pretty well. Otherwise it's an accident and all too often not at all the villain you thought it would be.
This last session had a 'Oh, I want to kill him' villain of sorts. He acted goofy, helped a PC away from a burning building, only really attacked when someone else attacked first. They did end up capturing him alive, though a few were -really- tempted to kill him.
It's very hard to create a love-to-hate villain until you know a group pretty well. Otherwise it's an accident and all too often not at all the villain you thought it would be.
This last session had a 'Oh, I want to kill him' villain of sorts. He acted goofy, helped a PC away from a burning building, only really attacked when someone else attacked first. They did end up capturing him alive, though a few were -really- tempted to kill him.
This is so true. Hate-to-Hate villains are often simple power trips by the GM or too-beloved NPC's, sometimes former GM PC's. You have to balance the PC's general need to win with being able to let the bad guys do enough to be a real threat. One thing I always disliked about the FR novels I've read is the bad guys only got to really kick butt against other bad guys. Against the good guys, they would always lose.A villain too tough for them to beat who constantly shows up, destroys all their plans, kicks their butts, and seems immune to any of their efforts no matter how creative will become a hate-to-hate.
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