KitanaVorr said:
I find it very difficult to do any of that romance stuff tabletop because frankly, (unless its someone I truly trust) it freaks me out. I get enough of that weirdness when I'm NOT playing the game, don't need it during the game.
However, romance with games on the boards works fine for me because of the distance. You don't see the person, they don't see you, and you can imagine to your hearts content and it travels no where else. It also is much better when I am the DM and I play a whole host of NPC's for my players to choose from.
I find romance to be a great thing to help add some interest to the plot because every game is a soap opera so to speak, otherwise it would just be battle after battle with no real driving force or interest. Relationships between characters whether platonic or romantic help to create bonds not just between PCs but with the game. It helps keep players emotionally invested and interested.
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Silver Moon said:
Do you mean a game that is totally devoid of any personal relationships? I'm afraid that I still don't get it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.