Greybar
No Trouble at All
Folks,
My campaign world has a couple of themes that drive it away from the plate-mail-wearing warrior. I think my PCs have been doing okay with this thus far, but their ACs are starting to get too easy for enemies to hit. It's also relatively low-magic at this point, but they've managed to collect a couple rings of protection and amulets of natual armor and the like.
* Metal armor in their world is rare (good steel is something semi-secret)
* The temperature generally runs hot, so heavy armor is ill-advised for summer fighting.
* I like the image of a celtic-ish warrior for the primary culture.
What I'm looking for is suggestions on how to help them boost their AC. The alternative is to drop opponent's to hit bonuses but that way leads madness it seems.
I'm thinking:
* Improved Dodge feat chain, feats that allow you to take a bonus from other stats (Canny Dodge - take Int as insight bonus, Sacred Aura - take Cha as sacred bonus), but that means people can only gain them as they take feats (every three levels!)
* PrCs that have above bonuses
* More items like I mentioned earlier
* encourage use of Total Defense as a tactic (???)
I'm looking for other advice. Surely someone else out there is running a celtic/conan/primitive type campaign and hitting this as PCs hit mid levels.
thanks!
John
My campaign world has a couple of themes that drive it away from the plate-mail-wearing warrior. I think my PCs have been doing okay with this thus far, but their ACs are starting to get too easy for enemies to hit. It's also relatively low-magic at this point, but they've managed to collect a couple rings of protection and amulets of natual armor and the like.
* Metal armor in their world is rare (good steel is something semi-secret)
* The temperature generally runs hot, so heavy armor is ill-advised for summer fighting.
* I like the image of a celtic-ish warrior for the primary culture.
What I'm looking for is suggestions on how to help them boost their AC. The alternative is to drop opponent's to hit bonuses but that way leads madness it seems.
I'm thinking:
* Improved Dodge feat chain, feats that allow you to take a bonus from other stats (Canny Dodge - take Int as insight bonus, Sacred Aura - take Cha as sacred bonus), but that means people can only gain them as they take feats (every three levels!)
* PrCs that have above bonuses
* More items like I mentioned earlier
* encourage use of Total Defense as a tactic (???)
I'm looking for other advice. Surely someone else out there is running a celtic/conan/primitive type campaign and hitting this as PCs hit mid levels.
thanks!
John