One of the biggest problems I had with the PF2 playtest was how poor wizards were (especially at first level).
Some cantrips have been slightly improved in this version, but the 1st-level spells are mostly the same - and I think they're underwhelming. (More analysis of first-level spells).
Cantrip Comparisons:
Acid Splash: Playtest was 1d4 damage plus 1 splash. Now 1d6 damage plus 1 splash.
Chill Touch: Playtest was 1d8 damage. Now 1d4+spellcasting mod.
Electric Arc: Playtest was 1d6 to two targets. Now 1d4 to two targets.
Ray of Frost: Playtest was 1d8 damage. Now 1d4+spellcasting mod.
When you consider that the fury barbarian can basically rage whenever they like and deal 1d12+10 damage with each hit (striking 1-3 times a round, mostly)... erm, is this still underpowered? Or am I missing something?
Cheers!
Some cantrips have been slightly improved in this version, but the 1st-level spells are mostly the same - and I think they're underwhelming. (More analysis of first-level spells).
Cantrip Comparisons:
Acid Splash: Playtest was 1d4 damage plus 1 splash. Now 1d6 damage plus 1 splash.
Chill Touch: Playtest was 1d8 damage. Now 1d4+spellcasting mod.
Electric Arc: Playtest was 1d6 to two targets. Now 1d4 to two targets.
Ray of Frost: Playtest was 1d8 damage. Now 1d4+spellcasting mod.
When you consider that the fury barbarian can basically rage whenever they like and deal 1d12+10 damage with each hit (striking 1-3 times a round, mostly)... erm, is this still underpowered? Or am I missing something?
Cheers!