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Low-level Wizards in PF2 - are they still underpowered?
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<blockquote data-quote="MerricB" data-source="post: 7644420" data-attributes="member: 3586"><p>I originally compared to fighter damage (which still favours the fighter), and then realised how incredibly good barbarian damage was.</p><p></p><p>Here are the penalties for fury raging: -1 to AC and you can't concentrate. Once you finish raging, you must wait a minute before you rage again.</p><p>Here are the benefits for fury raging: 1+Con mod temporary hit points. +6 weapon damage. You resist physical weapon damage.</p><p></p><p></p><p></p><p>Vancian casting, so you have only two spells prepared at first level. Which spells do you take?</p><p></p><p>And yes, the cantrips are far superior to just using a crossbow. But they're underneath what a fighter does - that ability to attack twice or three times a turn when the wizard can cast only one cantrip is significant. So, I want the first-level spells to be better... and I'm not sure they are.</p><p></p><p>With luck, I'll get a game soonish, so I can see how wizards fare in actual play; see if the versatility of different cantrips allows them to choose how they're effective.</p><p></p><p>The problem is how underwhelming they were in the playtest... and I don't think much has changed.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 7644420, member: 3586"] I originally compared to fighter damage (which still favours the fighter), and then realised how incredibly good barbarian damage was. Here are the penalties for fury raging: -1 to AC and you can't concentrate. Once you finish raging, you must wait a minute before you rage again. Here are the benefits for fury raging: 1+Con mod temporary hit points. +6 weapon damage. You resist physical weapon damage. Vancian casting, so you have only two spells prepared at first level. Which spells do you take? And yes, the cantrips are far superior to just using a crossbow. But they're underneath what a fighter does - that ability to attack twice or three times a turn when the wizard can cast only one cantrip is significant. So, I want the first-level spells to be better... and I'm not sure they are. With luck, I'll get a game soonish, so I can see how wizards fare in actual play; see if the versatility of different cantrips allows them to choose how they're effective. The problem is how underwhelming they were in the playtest... and I don't think much has changed. Cheers! [/QUOTE]
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Low-level Wizards in PF2 - are they still underpowered?
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