TheAuldGrump
First Post
One level is not that big a deal - not what I do in my games, but not a big deal.
For my game the new character is at the minimum XP for the lowest level in the party. There is seldom more than a two level difference between the highest and the lowest level characters.
I have been in campaigns where everybody started at first, no matter the current level of the party. It was not fun, especially in a campaign where the GM had decided that it wasn't 'challenging enough' to give XP unless a PC died. With a first level character around this wasn't a problem, somebody always died, but the first level character never got beyond first level.... The NPCs that the party hired would be higher level.
The GM was also math challenged, and could not grasp that the numbers didn't mean what he wanted them to mean. That a first level character was not likely to survive a 10 die fireball, even if he made his save....
The Auld Grump
For my game the new character is at the minimum XP for the lowest level in the party. There is seldom more than a two level difference between the highest and the lowest level characters.
I have been in campaigns where everybody started at first, no matter the current level of the party. It was not fun, especially in a campaign where the GM had decided that it wasn't 'challenging enough' to give XP unless a PC died. With a first level character around this wasn't a problem, somebody always died, but the first level character never got beyond first level.... The NPCs that the party hired would be higher level.

The GM was also math challenged, and could not grasp that the numbers didn't mean what he wanted them to mean. That a first level character was not likely to survive a 10 die fireball, even if he made his save....
The Auld Grump